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Contour / topographic maps of F1 tracks


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#1 etoipi

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Posted 15 November 2012 - 12:06

Does anyone know where I can find a contour/topographic map of Austin's Cirucit of the Americas? Or similar maps for all of the current F1 circuits.

While I hear/read about the elevation changes in Austin's circuit, I can't get any real appreciation of what it is like.

Any help would be appreciated.

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#2 bernardoBR

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Posted 15 November 2012 - 12:13

http://www.f1fanatic...n_track_map_3d/

F1 Fanatic released.

This one is also interesting = http://lmgtfy.com/?q=austin+f1+3d+map

Edited by bernardoBR, 15 November 2012 - 12:15.


#3 jumpeyspyder

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Posted 15 November 2012 - 12:13

Not a full map but this should help:-

Track Map

#4 Kucki

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Posted 15 November 2012 - 12:18

Not a full map but this should help:-

Track Map


Very exaggerated.

And what on earth was Tilke thinking about this slow Micky Mouse section in the middle of the track. T3 to T10 is completely pointless. Surrounded by just Stop and Go parts. This man will never learn from his past mistakes.

Edited by Kucki, 15 November 2012 - 12:22.


#5 windoesnot

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Posted 15 November 2012 - 12:33

T3 to T10 is completely pointless.


So by the same token the Silverstone Becketts section and the esses at Suzuka are completely pointless too?

A sequence of corners like that is there to test both the car and the driver and adds character to the circuit. Having driven them in F1 2012 id say this section will be very testing indeed, especially with the camber changes.

#6 Beamer

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Posted 15 November 2012 - 13:15

http://forix.autospo...?l=0&r=2012&c=1 click in the 'circuit' column.

Edited by Beamer, 15 November 2012 - 13:16.


#7 noikeee

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Posted 15 November 2012 - 14:04

Very exaggerated.

And what on earth was Tilke thinking about this slow Micky Mouse section in the middle of the track. T3 to T10 is completely pointless. Surrounded by just Stop and Go parts. This man will never learn from his past mistakes.


So midspeed and fast corners are "mickey mouse", hairpins and straights are "stop and go".

Basically you wanted "Tilke" (who actually didn't design the layout) to have built an oval.

#8 Alfisti

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Posted 15 November 2012 - 14:08

Very exaggerated.

And what on earth was Tilke thinking about this slow Micky Mouse section in the middle of the track. T3 to T10 is completely pointless. Surrounded by just Stop and Go parts. This man will never learn from his past mistakes.


I agree with the sentiment that you are picking on the wrong section. Turns 3 onwards look very interesting, it's turns 12 to 15 i would remove, now THAT'S pointless.

#9 BoschKurve

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Posted 15 November 2012 - 14:11

They should have just run turn 12 right into turn 15. Would have been like the old Tamburello.

#10 03011969

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Posted 15 November 2012 - 14:17

And what on earth was Tilke thinking about this slow Micky Mouse section in the middle of the track. T3 to T10 is completely pointless. Surrounded by just Stop and Go parts. This man will never learn from his past mistakes.

Man, I've heard some old shite spoken here before but that just about takes the biscuit. Agree with the windoesnot re. Silverstone and Suzuka.

Perhaps have a go on F1 2012 by Codemasters.


They should have just run turn 12 right into turn 15. Would have been like the old Tamburello.

Yes - there were never any problem there, were there...

Edited by 3011969, 15 November 2012 - 14:23.


#11 BoschKurve

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Posted 15 November 2012 - 14:25

Yes - there were never any problem there, were there? :)


Don't forget the great thing about building a new circuit is one can keep the walls from being in close proximity to the track! ;) That was the only problem the Tamburello had, the walls were too close.

Edited by BoschKurve, 15 November 2012 - 14:26.


#12 Oho

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Posted 15 November 2012 - 14:36

They should have just run turn 12 right into turn 15. Would have been like the old Tamburello.


Where are the Grandstands. Turn12-15 look almost like a carbon copy of Hockenheim stadium section, albeit in opposite direction.

#13 03011969

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Posted 15 November 2012 - 14:39

Don't forget the great thing about building a new circuit is one can keep the walls from being in close proximity to the track! ;) That was the only problem the Tamburello had, the walls were too close.

Oh I agree entirely really - the issue wasn't the corner it was the wall.

#14 BoschKurve

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Posted 15 November 2012 - 15:08

Where are the Grandstands. Turn12-15 look almost like a carbon copy of Hockenheim stadium section, albeit in opposite direction.


The whole circuit feels like a giant copy and paste job.

Now I know it is a video game and all, but after driving the track in F1 2012 on the Xbox 360, I was rather let down by the whole thing.

I know everyone is raving about turn 1, but I think it's awful. The angle of the turn is just too much if you ask me, and it's liable to cause a massive shunt at the start. The Esses section feels like a mix of Suzuka and Hermanos Rodriguez.