In checking out that newest GamePlay video, I looked @ the timing sector colors, and it got me thinking about how the PS2 version has it wrong. On PS2 the timing goes 'sector by sector', so seeing green is S2 doesn't mean you are going fastest to that point, it only means that your current lap's 'S2 Time' was better than your 'S2' time during the previous lap -- pretty useless.
then I thought about what else should / could be changed / added from PS2 [along with some things that should stay 'as is' !]
1. online mode: qualy / full race distances {with damage & setups / pit stops}
2. AI cars need to be faster off the grid at race start [we make up too many places on lap 1]
3. AI cars need to no longer bang into you from behind while being too aggresive.
4. Better AI difficulty scaling, something like percentage slider from 80 - 100 % [don't need to make "Hard" any harder, just give us more choices below that like 82,84,86 through 94,96,98,100]
5. drive through penalties, instead of rev limit penalty [or option to select one or the other]
6. working cockpit view mirrors
7. correct "sector" graphics [colors should reflect TOTAL LAP Time pace, not 'sector by sector' compared to your last lap -- it should be just like real F1]
8. drive the pitlane ourselves [reversing / driving the wrong way = car goes back to garage]
9. option to have pit lane speed limiter feature [failure to engage limiter in time = penalty]
10. revert to the old TC & ABS adjustments:
< > means lower or higher TC, while V ^ means lower or higher ABS [you could then adjust without actually needing to look at the screen!!]
11. better / more Marshal flag waving [very rarely see flags in PS2, and 'Oil' flag always comes out
after you've sped past / over the oil slick.]
12. post race "best lap times / best sector time" chart
13. ability to name our car setups ourselves & save several per track
14. keep the interactive pitstop routine [just add 'confirm / change fuel level' option like previous version of the series [we should be able to 'short fill' just like the announcers are describing for the other drivers]
15. bring back the "Eye Toy" option
16. bring back the "Helmet Visor" Color strip at the top of the cockpit view
[not 'tear offs', unless done correctly = not tearing off a visor mid-turn]
17. i'd prefer the 'centered RPM lights' not the 'Round Dial on the right' [or give us the option]
18. be specific on Brake Bias [65:35= 65 REAR:35 FRONT or does it mean 65 Front:35 Rear??]
19. Make sure we cannot change fuel levels if we save a profile "after Q3, but before Race session"
20. let us "save" a race without "quitting"
keep the handling like PS2 [heavy, but responsive]
keep the 'motion blur'
keep the 'engine vibration'
keep the 'camera shake' 'zoom' features
keep the lap counter at the top / middle
I'm interested in hearing everyone's suggestions, but please keep them to ideas that can actually be implemented [not 'press conferences after the race' or 'cigarette adverts'

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