Do current F1 sims have realistic tyre wear?
#1
Posted 05 July 2013 - 21:42
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#2
Posted 05 July 2013 - 21:52
#3
Posted 05 July 2013 - 23:32
#4
Posted 06 July 2013 - 00:30
#5
Posted 06 July 2013 - 13:29
#6
Posted 07 July 2013 - 14:27
#7
Posted 07 July 2013 - 21:38
#8
Posted 16 July 2013 - 00:56
#9
Posted 08 November 2013 - 18:41
Perhaps a late response, but never the less: several f1 mods for rFactor have tyre degradation... like the F1 1991 mod... the problem is, only the players car seems to be affected, not the AI. At a certain moment I had a trick (which i forgot) which showed which tyres the AI used... And if I had tyre wear 'on', I had to use the hardest tyres available for even half races... and the AI could run quali tyres for a full race...
Not very honest...
#10
Posted 11 November 2013 - 14:13
Perhaps a late response, but never the less: several f1 mods for rFactor have tyre degradation... like the F1 1991 mod... the problem is, only the players car seems to be affected, not the AI. At a certain moment I had a trick (which i forgot) which showed which tyres the AI used... And if I had tyre wear 'on', I had to use the hardest tyres available for even half races... and the AI could run quali tyres for a full race...
Not very honest...
Also found the same. What helps is putting fuel use to 4x for instance. You'll force the AI to stop much more often.
#11
Posted 19 November 2013 - 17:09
To be honest: I switchted the tyre-simulation 'off' and raced with the same tyres as the AI... Then, at around 95 percent ability, I had good fun...