I wish it could be like the sprint format of years ago where they actually push hard for each lap. It'd make the forum arguements about who is quicker actually mean something more (again). I wish they'd remove the part how they force you to use both compounds and let the teams customise the car for whatever compound they wish to run. Some teams might tune it for a 1 stop on the harder tyre and others for a 3 stop on the softer tyre. I wish they would keep DRS because it's required on some circuits. It helps to reduce the problem of aero turbulance. It'd be better not to have it, but what usually happens is that the faster cars usually end up infront.. but sometimes it's not enough even with DRS.. and that's what you want. Sometimes it helps them overtake and sometimes it doesn't.. but they usually have to earn it.
So while not ideal.. it works ok. If you combined varying fuel loads, plus running different tyres, plus different strategies (1 stop vs 3 stop), and combining that with DRS.. there'd be plenty of overtakes. And each stint would be like the final stint, where they are on lower fuel so they drive harder and faster and there'd be less stress on the tyres.. therefore less worry about cheese tyres.
I agree with you that there was a pure element to 2005-2008 (or earlier), but also there were too many races ruined by Trulli trains.. and DRS helps to avoid that. The main problem with DRS is that when there is a train of cars, it's up to the car beind to overtake. If he can't.. it still creates a train, because everyone is on the limiter. And it's harder for the cars behind to overtake because there is so little space infront.. and there's a high chance of a crash. It's impossible to overtake 3 cars in one corner, and sometimes the car 3rd in the queue has to wait for the guy infront to make his move before he can make his. Sometimes they are still able to overtake though. DRS seems more important on some tracks and less with others. For Monaco, they may as well not even use it. But for some tracks literally does help to create overtakes, where usually there wouldn't be any.
Edited by HoldenRT, 21 September 2013 - 03:15.