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Project Cars


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#51 wrighty

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Posted 11 April 2014 - 21:06

Given that you'd posted how big an improvement the recent version was that's quite....unfortunate. As someone who's spent far too much free time worrying about 'feedback' they have my sympathies but there's nothing to beat winning over the skeptics, and i think your exclusion now is a bit.....well its unsavoury.

 

Best wishes m8, ever fancied online golf? ;)



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#52 1Devil1

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Posted 11 April 2014 - 23:36

Well I guess someone from WMD has been reading this as I got banned again today

 

I had been playing the version I had quite happily after trying it earlier,

 

So somehow they have found out form someone on here or elsewhere what my name is and removed me from the game.

 

I wonder who it might be that might have suggested my name then...

 

I would seriously have thought people had beter things to do with their time, I really would.

Loving it  :clap: This was real thriller, this thread, but in the end the bad guy dies..



#53 chunder27

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Posted 12 April 2014 - 10:16

To be honest I just found it rather sad.

 

I posted my thoughts on a couple of sites, mainly due to the quote from their site mentioning the title was developed with next gen consoles in mind.  And got roundly turned on for that, despite it being a direct quote from their website.  OK they also mentioend it will be portable to decent PC's. but the emphasis was clearly on consoles, my main crit from day one with this title.

 

I was still a member from many years ago, and someone somewere has just found out who I am, found out in a previous username I was banned and done it again!  I mean that takes a bit of work surely!

 

And that is my point, the game had improved a lot, I had eaten humble pie and hey presto, sorry mate but after your previous conviction from the WMD forum police you are banned again!

 

Obviously it is largely to do with money, they won't want me getting my 10 quid off, but for goodness sake, what a pathetic bunch.

 

Still , says it all about their approach to comment, criticism and the like when even now, they are still doing rubbish like this.



#54 MaGiK

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Posted 16 April 2014 - 18:20

My new vid :)



#55 Pugamall

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Posted 16 April 2014 - 18:24

Fantastic showcase MaGiK, all from in game ?, No "Bullshots" ?



#56 MaGiK

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Posted 16 April 2014 - 19:45

All in-game.

Mixed gfx settings (from medium to very high).

Without sweetfx or any aditional filters.



#57 ermo

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Posted 27 April 2014 - 15:26

Hi all,
 
1./ I'm surprised there's no thread about Project Cars, it's shaping very nicely at the moment. 2./ I've played it in Beta but its due for release in 2014 on PC and next gen consoles.

 
1./ There is already thread on Project CARS.  It's called C.A.R.S.
 
2./ You haven't played the Beta of the game, you've played a Work-in-Progress Pre-Alpha/Pre-Production version.  Big difference. In fact, Project CARS only recently reached the Alpha Milestone.
 

Definitions change but Alpha according to anyone we've worked for means all content in and testable. Some might be WIP and most require some polish. (...) we are pre-alpha, no matter how polished 'some' of the content is. (...) Beta is when all features are in and complete and only bug fixing remains. Occasionally some polish can be carried out but very superficial if anything. No features are added at beta. That would be pre-alpha.


Edited by ermo, 27 April 2014 - 15:27.


#58 Red17

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Posted 28 April 2014 - 14:15

Sorry for the late reply

 

You're in luck!  The ten licensed Lotuses include the winged 49C and the Indy 38 and 56.  They're not available yet, so I'm not sure whether they're planned for the initial release or will come out post-release.

 

Probably as a DLC I suspect, the prototype UI already has a DLC alert section, my only hope is that the pricing will be fair with some discounted packages.

But if the curent line-up is the out of the box line-up it will be very good.



#59 pRy

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Posted 29 April 2014 - 13:01

My new vid :)

 

The 2nd to last shot looks so close to real life. Great video.