Hey folks! During the last couple of days - inspired by the departure of the wreckfull great Pastor Maldonado - I came up with a new game idea! Suggestions for improvements would be much appreciated!
Game concept
Every player can allocate 10 points to the drivers for each race weekend. He can place all his points on one driver, but can also give up to 10 drivers per weekend points. Fractions (e.g. 2.5, 4.25, 6.33) are not allowed. These points will be multiplied then with the penalties the drivers got awarded during the race weekend (see the table below) and the value of the driver. The target is to score as many points as possible
Penalty Points
Important note: Gearbox and engine penalties will NOT count. The breach of the parc ferme rules and a DSQ based on technical infringements neither. But every other driver penalty, even if it wasn't self-inflicted by the driver.
Points | Penalty ------------------------------------------------------------------------------------------------------------------ 1 | Fines 2 | Reprimands, 2-places-grid-penalty 3 | 3-places-grid-penalty 5 | 5-places-grid-penalty, 5-seconds-penalty 10 | 10-places-grid-penalty, 10-seconds-penalty 20 | 20-places-grid-penalty, 20-seconds-penalty, Drive-Through-Penalty 30 | 30-seconds-penalty, Stop-and-go-penalty, Quali DSQ 50 | Race DSQ/ban -------------------------------------------------------------------------------------------------------------------
Should the FIA (and I'm sure they will) come up with a grid/time penalty which is not listed in this table, the same logic will apply as with the penalties above (e.g. 4-places-grid-penalty = 4 points).
Driver value
The driver value is based on the penalties the driver got awarded in the last 12 months. The start value is 10. For every race without a penalty the value increases by 1 point. If the driver gets a penalty his value will decrease by the amount of penalty points he got for this race devided by 10 (e.g. a 10-seconds-penalty would decrease the driver's value by 1 point). The values will be rounded in the end. The value can not fall under 1 point.
In this case the driver values for the 2016 Australian GP would be...
Ricciardo 28 Button 27 Rosberg 26 Nasr 26 Hamilton 25 Vettel 25 Massa 25 Grosjean 24 Ericsson 24 Kvyat 23 Hulkenberg 22 Perez 22 Alonso 21 Raikkonen 18 Bottas 17 Verstappen 16 Sainz 15 Gutierrez 10 Wehrlein 10 Palmer 10 Magnussen 10 Haryanto 10
Example
Before the 2015 Hungarian GP the player choosed the following drivers
Verstappen 3
Maldonado 3
Sainz 2
Rosberg 2
The drivers had the following values
Verstappen 17
Maldonado 13
Sainz 11
Rosberg 25
During the race weekend these drivers got the following penalties
Verstappen
- Drive Through Penalty -> 20 points
Maldonado
- 10-seconds-penalty -> 10 points
- Drive Through Penalty -> 20 points
- Drive Through Penalty -> 20 points
Sainz
- Fine -> 1 point
- Fine -> 1 point
Rosberg
- no penalty
The player scored the following points
Verstappen: 3x20x17 = 1020 points
Maldonado: 3x50x13 = 1950 points
Sainz: 2x2x11 = 44 points
Rosberg 2x0x25 = 0 points
--------------------------------------------
3014 points
The deadline to make changes would be the start of the 1st practice of each race weekend. If you don't submit a new entry your most latest entry would count. Should a driver get dropped from F1 your points wont be transfered to his replacement, so in this case you should update your entry. Unless a driver change is happening during the race weekend (i.e. after the deadline).
I'm also eying to bring gillymuse's (unfortunately not active anymore) Guess the Winning Time game back for the new season. Rules would remain pretty much the same.
I'd be happy to get some feedback: whether you think that this game would be a good idea...or a daft idea. If anyone is interested? And if you think that we should give it a shot I would like to hear some suggestions to improve this game(if needed!). Also ask if some clarifications are needed to be add.
Edited by Marklar, 29 February 2016 - 09:53.