I have been beta testing iRacing and now all beta testers have become 10 invitations to let the first paying customers join the iRacing Sim and Service.
If you dont know about iRacing, it is a state of the art Racing Simulation, cars have been laser scanned, taken apart and each part weightened, a group of experts visited all tracks and laser scanned them, the Track are in cm accuracy replicas of there real life counterparts.
The iRacing Team has a great track record, namely NR2003, by most people still considered the best NASCAR Simulation today, Grand Prix Legends, a famous Formula 1 Racing Simulation, Indycar, NASCAR 1 (which was the best selling Racing Game ever on the PC)
And now after 5 years there new product is coming out. The Sim costs $156 per year and tracks / cars cost between 15 - 25 Dollar, you could also sign up for half a year, 3 months or 1 month. You will get 2 cars and 4 tracks with your subscription with which you can start the League Racing Online.
There is a reason this Simulation is so expensive, it comes with unprecedented accuracy. The track are of cm accuracy. We had great Racers in the beta test like Martin Truex Jr or Dale Earnhardt Jr. and numerous other real Racers who were pleased with the Sim and very communicative.
So if you have interested in beeing one of the first customers at iRacing, go to iRacing.com and read more into it. Then write me your full name and email address.
Note: This is a serious Simulation - you must have a Steering Wheel and Pedals to use it, there are no driving aids, and everyone has to drive with his real name.
http://iracing.com/index.htm
iRacing.com exists to create the world's most authentic racing simulations, enable and organize real-time, online racing, and advance and expand motorsport. We invent and provide the tools and environment to enhance the skills of racers — novices to experts — around the world, deepening their understanding and enjoyment of the sport. We invite all with interest into the world of simracing.
iRacing.com was founded in September of 2004 by Dave Kaemmer and John Henry. Kaemmer was co-founder of Papyrus Design Group, Inc., developers of award-winning racing simulations including NASCAR Racing: 2003 Season and Grand Prix Legends. Henry is principal owner of the Boston Red Sox and Fenway Sports Group — the co-owner of Roush Fenway Racing — as well as an avid simracer. The iRacing.com team combines more than 100 years of real-world racing experience with more than 50 years of successful racing simulation development.
You can also take a look at these videos for more information:
http://insidesimraci...=122&Itemid=181
http://www.insidesim...=148&Itemid=206



Here are some Screenshots:
http://tru-grit.com/...s/iscreen01.htm