There are several new Need For Speed Titles on the horizon but the (only) one which interests me is NFS Shift, being developed by Slightly Mad Studios. Several members from the team who developed GT Legends and GTR 2 now work for Slightly Mad, and they insist that Shift will be a real simulation, unlike previous games from this franchise.
As you can see from the screen shots below, they've obviously spent a lot of time developing highly detailed car models with working gauges, real time reflections and impressive lighting. A sneak peak of the title by IGN confirmed a rock steady frame rate with cars that had appropriate weight and noticeable performance differences, even at this early stage. The game also has some novel features including: depth of field shift as the car speeds up, violent camera shaking upon impacts, screen blur after an accident simulating dizziness, and camera angles that move back and forth to simulate G-forces on the driver. Some of these seem rather gimmicky and it will be interesting if these become a largely forgettable idea or something that is quickly emulated by everybody. But considering the people behind it, I have high hopes.
Just like the up coming Super Car Challenge from Eutechnyx, NFS Shift will feature an arcade mode for beginners or casual gamers and a professional mode with more realistic physics modeling for the dedicated sim racer crowd. As this title will be released for the PS3/Xbox360 as well as PC, I guess developers are forced to concede these options to broaden their market share.
Available in September. Video available HERE from Gametrailers.





