
Ubisoft Racing Simulator 3
#1
Posted 13 November 2000 - 02:42
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http://www.spielecit...ingChamp/15.jpg[p][Edited by Jhope on 11-13-2000]
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#2
Posted 13 November 2000 - 06:22
The new benchmark for Formula One race simulation games on PC is a gem of technology and playability.
Video System and Ubi Soft are proud to announce the release of F1 Racing Championship for PC CD-ROM. This Formula One racing simulation - long-awaited by fans of the series - constitutes a major technological breakthrough in the tough arena of driving games.
F1 Racing Championship is the ultimate Formula One simulation officially licensed by the Formula One Administration Ltd, offering all 11 team cars, 22 drivers and 16 tracks of the full 1999 FIA Formula One World Championship season.
Developed in Ubi Soft's acclaimed Paris studios, this is the first Formula One racing game to use GPS satellite tracking technology offering an unrivalled quality of gameplay and driving experience. It provides all the driveable surfaces of the 16 1999 Formula One world championship circuits, meticulously modeled to within a centimeter. Even the slightest variance and gradient at ground level are represented!
The use of the new computing engine, REVENGE - which has been worked on by no less than a dozen engineers for over a year - bringing gripping visual realism to the game, along with highly sophisticated Artificial Intelligence. In multi-player mode, you can co-ordinate up to 22 human players simultaneously - which is a first, in a Formula One game.
Highly tuned vehicles behave ultra-realistically, the visual surroundings are surprisingly true to life and players compete against drivers programmed with a real fighting spirit and who know how to take advantage of even the slightest weakness.
F1 Racing Championship is superbly designed, making it the most realistic simulation race to date. A true leap forward in technology has been made. When you get behind the steering wheel, there's no doubt about it - you're in for the experience of a lifetime.
Revolutionary Formula One simulation game developed using - for the first time ever- satellite Global Positioning System (GPS) technology
Video System and Ubi Soft Entertainment are proud to announce that F1 Racing Championship for PC CD-ROM will be released in November 2000. For the first time in any Formula One game, the circuits in F1 Racing Championship have been modelled using satellite tracking via Global Positioning System (GPS) technology.
Equipped with GPS receivers, Ubi Soft development teams (based in France) have made extremely accurate 3-dimensional plottings of each of the circuits including the width of the track, layout, rumble strips, crash barriers, surface irregularities down to the position of pits. The entire driveable surface of each of the Formula One season's 16 circuits has been meticulously modelled to within a centimetre. What's more, all the circuit environments have been filmed in 360°, faithfully reproducing every detail.
With this modeling of every hump and slant, F1 Racing Championship for PC will be the first Formula One Championship simulation to allow the player to pit himself against the best drivers under exact real-life conditions. So, at every bend, gamers can drive precisely the same trajectory and passing speed as Formula One champions. The knock-on effects of this within gameplay and Artificial Intelligence are considerable. The thrills of driving are more intense and numerous than they were before and the AI is more accomplished, allowing competitors to adapt themselves to the track instantly.
F1 Racing Championship is designed to be the ultimate Formula One simulation licensed by Formula One Administration Ltd, offering the official 11 team cars, 22 drivers and 16 tracks of the full FORMULA ONE season.
Ubi Soft is known for its expertise in the field of racing games. In particular it is reknown, for the precision, realism and playabilty of its simulations. The development technology of F1 Racing Championship is yet more proof of the ongoing initative to bring gamers an exact reflection of reality.
Ubi Soft is the first developer to use satellite Global Positioning System technology in a Formula One racing game.
Interview: Stéphane Decroix, Project Manager for F1 Racing Championship PC
'In real life, a Formula One track layout is designed with great precision to meet driving objectives. It's our duty, therefore, to do justice to the circuit designers' intentions, so the player can enjoy driving on each circuit to the full. Thanks to GPS technology, we've created exactly the same circuits, so you experience the self-same kicks and difficulties as the real-life drivers! 'In addition to the visual realism, the thrills of driving have been completely revamped. The irregularities of the track - the humps, slants and sharp differences in ground level - make for a richer and more varied driving experience. 'The game's Artificial Intelligence is necessarily more accomplished: and, since the tracks are more realistic, the competitors have to be more intelligent too, adapting their driving instantly to the track's irregularities. "GPS technology is a cutting-edge tool, and we've tried to exploit its full potential. Apart from the layouts, we've even worked out the exact thickness of the curbs!!"
#3
Posted 13 November 2000 - 13:19
#4
Posted 13 November 2000 - 14:07
I wonder if there is a wet option like GP3 - if so we might at long last have a decent F1 sim!! Hooray!!
#5
Posted 13 November 2000 - 14:32
#6
Posted 13 November 2000 - 15:31
#7
Posted 13 November 2000 - 15:38
#8
Posted 13 November 2000 - 16:01
#9
Posted 13 November 2000 - 17:22
That's what really excites me. If it's really true and they do it right, I think that's the aspect of it that they should be hyping more than the fact that they used GPS to model the tracks...
#10
Posted 13 November 2000 - 18:07
Revolutionary Formula One simulation game developed using - for the first time ever- satellite Global Positioning System (GPS) technology
WHAT THE HELL? GPS is nowhere near precise enough - not even without the old 'scrambling'. Two guys equipped with laser distance meters doing some triangulation work will do a better job anyday, even if they are complete monkeys.
#11
Posted 13 November 2000 - 18:46

I though you said it was new?
#12
Posted 13 November 2000 - 23:54