
Ferrari Virtual Academy 2010
#1
Posted 01 September 2010 - 21:45
This looks amazing - a surprise announcement, and somewhat steals F1 2010's thunder!
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#2
Posted 01 September 2010 - 22:54
Edited by Dispenser89, 01 September 2010 - 22:55.
#3
Posted 02 September 2010 - 00:35
#4
Posted 02 September 2010 - 06:04
#5
Posted 02 September 2010 - 07:10
The initial release on September 9th will include the Ferrari F10 Formula One car and the Fiorano track for 15€.
For one track and one car
#6
Posted 02 September 2010 - 09:19
Edited by Tenmantaylor, 02 September 2010 - 09:20.
#7
Posted 02 September 2010 - 12:26
Edited by thuGG, 02 September 2010 - 12:26.
#8
Posted 02 September 2010 - 13:08
#9
Posted 02 September 2010 - 16:08
AFAIK this sim is based on netKar Pro.
I was going to ask that very question. It's had a serious graphics engine overhaul if the above is true.
#10
Posted 02 September 2010 - 18:16

#11
Posted 02 September 2010 - 22:26
#12
Posted 03 September 2010 - 11:28
#13
Posted 03 September 2010 - 11:31
Williams' simulator is basically rFactor Pro. It looks like Red Bull and Force India use it too.
Edited by Tenmantaylor, 03 September 2010 - 11:32.
#14
Posted 03 September 2010 - 14:26
#15
Posted 04 September 2010 - 07:41

Edited by Enkei, 04 September 2010 - 07:42.
#16
Posted 04 September 2010 - 10:39
So Toyota is NetKar Pro? I did a 'public' F1 simulator once that was Netkar based. It was a Mobil 1 promotion. It felt pretty good, I wonder how close that was to the actual F1 versions. Id be surprised actually, its hard to think an F1 car is that 'close'. Id have expected much much more.
I did a BMW Sauber one in my local mall when I lived in Germany a few years back, I think it was rFactor based but it was very good, you had the real deal steering wheel and everything!! The feedback wasn't so good though, and that contributed to me spinning off a couple of times, and taking it quite easy the rest...
I've also done the Brawn/Virgin (I think it was run by Virgin as part of their sponsorship) public simulator when I went to Mercedes Benz World at Brooklands earlier this year... That was absolutely brilliant!! The feedback through the wheel was very satisfying, and unlike all the dads that had a go to impress their kids, spinning off every corner and then saying it was too twitchy etc. I just got on with it and ended up setting times only a couple of seconds off the guys who were running it, who had been using it and that track all year!! They were even more impressed when my girlfriend told them I can't drive!! I spoke to the guy who was running it afterwards, and he was saying that they had been improving the virtual car's setup and calibration throughout the year, and it now felt very similar in it's wheel feedback to the real deal. It certainly felt tough to hold on to in the long corners, but even with just the wheel to tell you what's going on, rather than the whole body, you could feel the car begin to slide progressively. That felt good!
This Ferrari thing looks a bit too expensive for what it is, and for what equipment some people might have at home (some with the whole sheebang, others with a cheaper wheel or even a joypad maybe), but then again I don't have iRacing or rFactor etc. at home so I couldn't see myself getting this anyway...
Is there a prize for being the best? Like with the Gran Turismo Academy thing?
Edited by DanardiF1, 04 September 2010 - 10:40.
#17
Posted 04 September 2010 - 10:50
#18
Posted 04 September 2010 - 10:56
Top 5 get to go to Maranello and participate in the Ferrari Driver Academy
Cool, I guess they would give them some of their road cars to use first, then progress up to an F1 machine for the winner?
15 euros isn't too bad then if you're serious about getting that far, but seeing as the GT Academy one was free, it's a little bit expensive...
I wonder if McLaren et al will download a copy? They could get some good data from the Nurburgring that's on there!! Learn where the F60 is good and not for themselves...

#19
Posted 04 September 2010 - 11:26
http://www.rfactor-pro.com/
Williams' simulator is basically rFactor Pro. It looks like Red Bull and Force India use it too.
I thought Williams had developed their own simulator and only used RFactor Pro for promotional simulation?
Edited by Doughnut King, 04 September 2010 - 11:26.
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#20
Posted 09 September 2010 - 14:26
#21
Posted 10 September 2010 - 02:17
#22
Posted 10 September 2010 - 07:21
#23
Posted 10 September 2010 - 16:23

#24
Posted 10 September 2010 - 19:59
#25
Posted 11 September 2010 - 01:09
#26
Posted 11 September 2010 - 04:02
Down to 58.3, I want Massas time, it's cool that you can go over the telemtry and see where you're losing time:
Me vs Massa
#27
Posted 11 September 2010 - 05:27
#28
Posted 11 September 2010 - 08:13
There's no way that those in the 56's are driving the Ferrari realistically. Unfortunately they can exploit flaws in the physics engine.
F1 cars are driven without blending the throttle and the brake am I right in saying? Many do that in sims. I've seen videos with people going full lock round all the corners too
#29
Posted 11 September 2010 - 11:41
I've got down to a 58.0
There's no way that those in the 56's are driving the Ferrari realistically. Unfortunately they can exploit flaws in the physics engine.
F1 cars are driven without blending the throttle and the brake am I right in saying? Many do that in sims. I've seen videos with people going full lock round all the corners too
I noticed this too, watching a sub 57 vid here. I'm faster than Massa in S1 and S3 but can't nail S2 at all and keep dropping about 6 tenths on him there

#30
Posted 11 September 2010 - 23:42
It doesn't matter stop trying to justify why they're better than you, it makes me laugh when people say 'ah but they're not being real' THEY DO WHAT THEY'VE GOT TO DO TO WIN THE COMPETITION ! Like any discipline of any kind anywhere in the world. Every F1 driver is exploiting every trick they can possibly find on the track and in the car.I've got down to a 58.0
There's no way that those in the 56's are driving the Ferrari realistically. Unfortunately they can exploit flaws in the physics engine.
F1 cars are driven without blending the throttle and the brake am I right in saying? Many do that in sims. I've seen videos with people going full lock round all the corners too
#31
Posted 12 September 2010 - 00:23
F1 cars are driven without blending the throttle and the brake am I right in saying?
No. Drivers often blend the throttle and brake during cornering.
#32
Posted 12 September 2010 - 01:45
See this for an example (from F1 Racing Magazine) of throttle application when braking, courtesy of Michael Schumacher. It's a telemetry comparison of a few MSchu runs cast against a few Barichello runs.F1 cars are driven without blending the throttle and the brake am I right in saying?
http://www.dellanave...es/f1racing.pdf
#33
Posted 12 September 2010 - 13:45
It doesn't matter stop trying to justify why they're better than you, it makes me laugh when people say 'ah but they're not being real' THEY DO WHAT THEY'VE GOT TO DO TO WIN THE COMPETITION ! Like any discipline of any kind anywhere in the world. Every F1 driver is exploiting every trick they can possibly find on the track and in the car.
Haha, touchy much? I'm just saying that Ferrari marketed it as a realistic simulator, which it is no doubt. But it is not perfect, the alien sim-racers have long been driving the cars contrary to how they are driven in real life. They may be faster than Massa in a simulator but they would be way off in the actual car - even if given weeks of practise.
I never stood a chance of troubling the leaderboards anyway

#34
Posted 12 September 2010 - 16:40
Haha, touchy much? I'm just saying that Ferrari marketed it as a realistic simulator, which it is no doubt. But it is not perfect, the alien sim-racers have long been driving the cars contrary to how they are driven in real life. They may be faster than Massa in a simulator but they would be way off in the actual car - even if given weeks of practise.
I never stood a chance of troubling the leaderboards anyway
Well yes I am very touchy on this subject because for some people all they can do is be the best at something they have an opportunity that they have and people knock them through jealous disguised envy, and who knows what they could do in the real car with such deft of touch and judgement. Look at Arnaud Lacombe for example as far as I'm concerned he should get a lot of attention from the motorsport fraternity. The should really run an expensive experiment and really go at it full on and put him through a wonter testing program in F1 with financial support various places just to find out for once and for all how fast someone like that can really go in an F1.
There's no point beating around the bush with dodgy competitions that don't give people the proper chance to shine due to circumstances, just give them a full on test program and be done with the question I say.
My point is if they do it for 'son's of', 'nephew's of' and 'brothers of' or even any nepotistic reasons like what country they come from or what money they bring surely they can try and unlock undiscovered talent who make a name for themselves in a much more accurately represented way.
#35
Posted 12 September 2010 - 20:36
#36
Posted 12 September 2010 - 22:03
For those that don't know, Greger has been the fastest, most consistent sim-racer on PC for the last decade. He has won almost every race in the $10,000 driver's world championship for iRacing (only one he hasn't won was the most recent race where he was forced to run without any practice in an unfamiliar setup because he's so far from his Finnish homeland).
#37
Posted 12 September 2010 - 22:25
I'm trying to set up a Logitech gamepad but I can't figure the config tool out at all. It is the WORST I have ever seen. Ever. Kind of annoyed that I spent money on this so far.
Edited by UPRC, 12 September 2010 - 22:40.
#38
Posted 12 September 2010 - 23:16
#39
Posted 12 September 2010 - 23:50
I like the simulation but to be honest PC games are such a pain in the arse to setup. So many variables, give me a console any day.
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#40
Posted 13 September 2010 - 00:36
i definitely prefer PC to any kind of gaming. simulators even more ;)
#41
Posted 13 September 2010 - 01:06
#42
Posted 13 September 2010 - 21:54
#43
Posted 14 September 2010 - 16:13
Scratch that, down to a 58.3, maybe I can find some more time after all. Seems like I'm losing most of my time on acceleration and not braking as deeply as Massa.
Edited by Dan333SP, 14 September 2010 - 16:34.
#44
Posted 15 September 2010 - 22:45
#45
Posted 17 September 2010 - 01:38
#46
Posted 17 September 2010 - 08:20
#47
Posted 17 September 2010 - 22:10
#48
Posted 20 September 2010 - 23:53
Can't get my head around the braking/gearing down...seems like i shift down 10 times, just to go down 4 gears.
The sim is ok, but not great.
#49
Posted 22 September 2010 - 12:30
That hotlapping chart thing is also fricking addictive. I gave up a week ago managing a pb of 56.706. Tad disappointed because I definitely had that 56.6 but messed up all the chances I had. Once I was even going for 56.5 but couldn't handle the pressure on the last corner.

I won't be buying the other two tracks though, got my hands full in iRacing already. Plus it's expensive!
Edited by Bosseking, 22 September 2010 - 12:31.
#50
Posted 22 September 2010 - 14:19
That hotlapping chart thing is also fricking addictive. I gave up a week ago managing a pb of 56.706. Tad disappointed because I definitely had that 56.6 but messed up all the chances I had. Once I was even going for 56.5 but couldn't handle the pressure on the last corner.
Easiest way to avoid this is to not check your split times. If you realise you are up, you put pressure on yourself. Instead, concentrate on each corner as comes to maximize each one individually then check your time at the end of the lap. It's about the laptime.