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DRS vs Push-to-pass


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Poll: Which system is better implemented? (33 member(s) have cast votes)

DRS vs Push-to-pass

  1. DRS (14 votes [42.42%])

    Percentage of vote: 42.42%

  2. Push-to-pass (19 votes [57.58%])

    Percentage of vote: 57.58%

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#1 V8 Fireworks

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Posted 13 May 2011 - 01:54

Not another DRS thread. These systems achieve the same aim (assist overtaking) by different means.

(1) By allowing extra power for a fixed number of uses and fixed numbers of seconds during the race.
(2) By allowing an in increase straight line speed to only a following car, at any lap other than the first 2.

IMHO champcar had a fairer system:

(1) Push-to-pass reduces the total race time equally to all cars while DRS reduces 0.7s (or however much) per lap for cars that do many overtakes. They could gain up to 5-10s over cars that do no overtakes during the race.

(2) Push-to-pass can be used for defending. DRS cannot be used for defending.

(3) Drivers have to measure out their use of push-to-pass to ensure maximum advantage without wasting it, on the other hand DRS can be use every time when close to another car.

(4) Push-to-pass can be used strategically in critical pit phases to punch out fast laps, of course there will be none left for overtaking so the driver must compromise. DRS does not allow such strategic options.

Push-to-pass style implementation of DRS would be fairer IMO.

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#2 SPBHM

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Posted 13 May 2011 - 01:59

yes, I guess it would be better, let them use the DRS as they wish, at any point of the track for let's say 10 times per race...


#3 simplyfast

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Posted 13 May 2011 - 03:30

Not another DRS thread. These systems achieve the same aim (assist overtaking) by different means.

(1) By allowing extra power for a fixed number of uses and fixed numbers of seconds during the race.
(2) By allowing an in increase straight line speed to only a following car, at any lap other than the first 2.

IMHO champcar had a fairer system:

(1) Push-to-pass reduces the total race time equally to all cars while DRS reduces 0.7s (or however much) per lap for cars that do many overtakes. They could gain up to 5-10s over cars that do no overtakes during the race.

(2) Push-to-pass can be used for defending. DRS cannot be used for defending.

(3) Drivers have to measure out their use of push-to-pass to ensure maximum advantage without wasting it, on the other hand DRS can be use every time when close to another car.

(4) Push-to-pass can be used strategically in critical pit phases to punch out fast laps, of course there will be none left for overtaking so the driver must compromise. DRS does not allow such strategic options.

Push-to-pass style implementation of DRS would be fairer IMO.

Oh what a slanted view of facts you have so lets go through them one by one to give another viewpoint shall we?
(1) They can gain perhaps 5-10S over other cars but they have to be intrinsically faster to gain that advantage rather than being faster but losing even more due to the car infront

(2) DRS is used to over come a disadvangate that the car infront has due to the fact of being infront not being faster!

(3) Push to pass does not need you to be faster while DRS needs you to close the gap to be even able to use it hence a slower car never will be able to use it but a faster one allows you not to be delayed by a slower car infront, while push to pass does not care if you are faster or slower or even a lap down!!

(4) Yes you are right if a car/driver combo is not faster it never gets the chance to use it hence it only is of use to those who merit it not those who never would have without it.

Sorry no push to pass is about giving an advantage not earned atleast with DRS you have to earn the right to use it.
But they are just to opinions.

#4 KnucklesAgain

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Posted 13 May 2011 - 06:02

Not another DRS thread.


:rotfl: :rotfl: :rotfl: Yeah sure.

#5 scheivlak

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Posted 13 May 2011 - 07:30

Not another DRS thread.

:rotfl: :rotfl: :rotfl:

#6 Disgrace

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Posted 13 May 2011 - 07:43

We already have push-to-pass in KERS.

What you're suggesting is simply to keep KRS and remove DRS altogether.

#7 Atreiu

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Posted 13 May 2011 - 12:00

Or simply drop the rev-limit, engine freeze and DRS all at once.
=D

#8 KirilVarbanov

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Posted 13 May 2011 - 13:08

How exactly do you define "push-to-pass" ? I think KERS is suitable enough, but it can be extended to like 100 or even 150 HP. But DRS is simply unfair, the defender has no weapons, so DRS should be either allowed anywhere on the track, at any time, or banned altogether. Leave just KERS.

#9 Apollonius

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Posted 13 May 2011 - 14:25

We already have push-to-pass in KERS.

What you're suggesting is simply to keep KRS and remove DRS altogether.



Give that man a clap and end the thread.



#10 Ross Stonefeld

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Posted 13 May 2011 - 14:57

Push to pass is more 'fair' but less effective. And the purpose of these sysetm is to increase overtaking. And overtaking only comes about because of difference, a form of unfairness.

#11 SpaMaster

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Posted 14 May 2011 - 01:34

yes, I guess it would be better, let them use the DRS as they wish, at any point of the track for let's say 10 times per race...

What would happen then is: The cars would carry more and more wings, and it would become even more difficult to follow. Clipping wings on the straights would only hinder overtaking in the overall sense.

They should either do away with too much aero, or improve the circuit design (eg.: Hockenheimring, Interlagos, Spa, Malaysia) if they want overtaking.

#12 WACKO

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Posted 14 May 2011 - 12:01

It's an interesting discussion, which is also elaborated in the article I did with Gary Anderson. It's in Dutch, but here you'll find a fairly reasonable translation. Enjoy.