If you stay on the tarmac and use the setup you're "supposed" to use, it's still nothing even approaching realistic. It looks stunning and sounds fantastic on a good surround sound setup, but even a Formula Ford type car on a better simulator/game is far more challenging and much more rewarding to get right.
It's not even being elitist to mock it so explictly as iRacing, LiveForSpeed, Richard Burn Rally, Gran Turismo 5, rFactor and GTR2 off the top of my head all have much better vehicle dynamics, and some of those had a significantly smaller budget and development team working on them.
It's not like Codemasters don't have the money or the technical know how. My brother used to work at a Mitsubishi dealer, and one day about 15 people from Codemasters turned up to take photographs of a Lancer from every angle, inside and out.
F1 2010 and 2011 is as sophisticated as Mario Kart, with a Formula 1 theme, cashing in on F1 popularity and the generation of people that can't be ****ed.
They must have used Anthony Davidson as the mouth piece because he is ignorant of just how advanced consumer level racing simulators can be. He probably thought they were really trying.
They should have got Barrichello helping out with development, or the Hamilton brothers.
Maybe if more reviews moaned as much, the yacht owning suits and ties at the head of Codemasters would allow the obviously talented developers to spend time making a coherent and realistic physics model for their engine.
As it stands they probably see it as a big investment for minimal return, given the largest part of their target audience would probably boycott their typical games if there wasn't a NOS button.
Edited by RoutariEnjinu, 27 April 2012 - 08:43.