Spirit of Speed 1937
#1
Posted 05 January 2012 - 10:40
In my opinion, one of the most underrated games of car racing. The game offers a "free championship" of the best European, American and British cars and tracks of the late thirties.
Cars: Auto Union C & D, Mercedes W125 and W154, Alfa Romeo P3, Bimotore, 12C, Bugatti, 35b, 59, Bonnier Special, ERA Remus, Duesenberg, Miller, Napier Railton and Watson Flyer.
Each car has its own unique behavior and physics.
Tracks: Avus, Brooklands, Donington, Montana, Montlhery, Monza, Pau, Roosevelt raceway, Tripoli. I think quite accurately convey even the smallest details and are made even more better quality than in the Grand Prix Legends.
The racing is the ability to perform pit stops, and fuel consumption and tire wear depends on each individual track and driving style. Interestingly, even the front and rear tires wear differently.
Yes, the game has some flaws, but it can be a wonderful discovery for fans of pre-war Grand Prix racing.
#4
Posted 05 January 2012 - 14:50
Great shame because it was excellent eye candy, wonder if some smart people now could break the code and rectify the issues.
#5
Posted 05 January 2012 - 15:25
In my opinion, not all so bad, compared with the Mafia, especially once you get used to the peculiarities of the behavior of vehicles and the specific tracks. All the same game in 1999.
Indeed, you were great, if crack the code and remake all the mistakes and shortcomings.
By the way, soon to appear on the 1937 mod for rfaktor.
Edited by Egor, 05 January 2012 - 15:26.
#6
Posted 05 January 2012 - 15:31
Edited by Risil, 05 January 2012 - 15:32.
#7
Posted 11 January 2012 - 18:57
It surely had potential, graphically it was pretty impressive for its time; but time ran out for the devs and the company made them publish it with the physics still in early beta state...
In a nutshell, that's the lamentable but noteworthy story of SOS '37 - one of the best known failures in race game land.
Edited by Raido, 11 January 2012 - 18:57.
#8
Posted 13 March 2012 - 00:53
Just want to inform you people that the 1937GP mod is still being worked on, I'm doing the physics for it, you can visit either our forum http://team-vintage.forumotion.ca/ or F1C thread: http://f1classic.you...rix-racing-1937
Sadly the progress has been very very slow last 2 months because we're waiting for certain guys but it WILL be finished one day (before rf2 at least)
#9
Posted 13 March 2012 - 01:01
Excellent! Thanks for the update. I'm really looking forward to this.Hey there! My first post here,
Just want to inform you people that the 1937GP mod is still being worked on, I'm doing the physics for it, you can visit either our forum http://team-vintage.forumotion.ca/ or F1C thread: http://f1classic.you...rix-racing-1937
Sadly the progress has been very very slow last 2 months because we're waiting for certain guys but it WILL be finished one day (before rf2 at least)
#10
Posted 13 March 2012 - 07:11
There was something intriguing about driving quickly knowing that a minor slip and you would be into a tree or stone wall.
I still have the original box and discs. Here's hoping it is resurrected.
Edited by sandy, 13 March 2012 - 07:12.
#11
Posted 13 March 2012 - 14:05
EDIT: I take that back, PS2 game there is Golden Age of Racing for 4,95€. No clue is it OK game
Edited by The Kanisteri, 13 March 2012 - 19:14.