People are banned for WHATHEVER they want. Ignore my case for a second. When I got banned, another guy on same thread asked "so you get banned for stating facts here?". Ian himself replied "yes". Then that guy making the question got a warning for "offensive language". Another guy that liked the post I had made ended banned too. I thought Kim Jong Un had hacked Ian's account.I know this because I contacted them with another account I have now.
Anyway, back on topic, the game is good. It is just not ready to sell. And it is dishonest to sell this crap. All you can do reliably is free practice. Can´t do career due to AI state, can 't do community event due to corner cutting detection failing. Can´t do online because you can jumpstart or ram with no penalties. Everything you can do is drive alone (until your wheel fails). It is not a product ready to sale, nowhere near.
They shouldn't have a forum if they want no feedback. When you post an issue, you go through 10 stupid replies from WMD members instead of acknowlogment. "Hey guys, you can jump the start" leads to having these corporate slaves telling you stuff like "it is to mimic real life, as long as you don‘t leave gridbox it is ok" (which is false, you can't move). Posting any issue leads to denial by members. That is not how you push a product forward. You identify and tackle issues, you don‘t sweep the under a carpet of nonsense. I liked the concept of community assisted games, but this is not one. This is just a community founded game.At least it will be good, far down the road.
I take issue with you describing WMD members as 'corporate slaves' (I'm not on Ian's payroll and I'm certainly not his slave).
Now, I just looked up your posts (because I'm the curious sort). As far as I'm aware, Ian (the guy with whom you engaged directly and proceeded to goad) is the boss of Slightly Mad Studios, the company who pays for and runs the official Project CARS forum. To quote from the forum rules:
- Criticism towards SMS, the game or this support forum is welcomed, but it has to be constructive criticism that can be used to improve the game/support etc. Ranting or venting frustration does nothing to solve issues and only creates an atmosphere of conflict and anger.
So let me get this straight by way of analogy:
You go into a shop and buy a product. You go home and, upon closer examination, realize that the product you bought is is not fit for purpose as you understand it. Then, you go to the shop and instead of simply asking for a refund citing obvious defects, you decide to mouth off to the guy who owns the shop, loudly telling him that a) his product stinks, b) his customers are being held for fools, c) his investors are stupid and clueless and d) after you (and the guys who joined the chorus) are shown the door, you complain about it being unjustified? It's really not that complicated: Ian's shop, Ian's product, Ian pays the rent, Ian's rules. Deliberately piss him off and you're out. End of.
Just think about it: All else being equal, except the roles were reversed and you were in Ian's shoes, would you honestly enjoy keeping people around who behave like you did in your last five or so posts?
Plenty of people have managed to put up constructive criticism and had their posts taken into consideration. It hardly takes superhuman observational skills to discover the secret to that phenomenon. Hint: Being confrontational is probably not the best approach.
And just to make sure that I haven't neglected to mention it: You are of course perfectly entitled to your opinion about the game. The issues you have reported with your wheel sound as if they are a source of major frustration, just as the other 'paper cut' annoyances you list. And with that I mean issues that don't crash the game, but still limits the enjoyment you get out of it on a scale from 'minor annoyance' to 'major pain in the arse'.
Personally, I feel the issues you outline need addressing in case that matters any. It might even have benefited the game to have been sold as an early access/open beta title on steam for a period of 3-6 months. But that ship has sailed by now and SMS simply need to deliver on their promise of good post-release support. So far I'm seeing absolutely zero indication that this won't happen btw.
Edited by ermo, 09 June 2015 - 20:50.