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BeamNG


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#1 ardbeg

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Posted 05 April 2015 - 19:23

http://www.beamng.com

 

It looks very interesting. I do not have Windows so I can not test it - anyone here that has any experience of it?



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#2 Tenmantaylor

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Posted 07 April 2015 - 23:58

Cool! Definitely the best physics I've seen regarding damage. Would be interested to know if the flex in the structural parts of the chassis affects the handling of the cars as it would in real life and if this level of detail could be added to existing sims.



#3 ardbeg

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Posted 08 April 2015 - 02:17

Cool! Definitely the best physics I've seen regarding damage. Would be interested to know if the flex in the structural parts of the chassis affects the handling of the cars as it would in real life and if this level of detail could be added to existing sims.

Yes, unfortunately it seems like most people use it for crashes and I did not find a single video on Youtube by someone that can actually drive so it is difficult to get an idea of the driving physics.



#4 Tenmantaylor

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Posted 14 April 2015 - 18:09

It's pretty accurate. The tyre walls flex and it seems to affect the grip levels accordingly. I've only driven the demo car with keyboard and it's comparable if not more convincing than LFS. It definitely has the potential to be the basis for an accurate racing sim from a physics point of view.

#5 Tenmantaylor

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Posted 14 April 2015 - 18:13

In the meantime I'm enjoying the high speed crashes at 100x slower than real time. The behaviour of the car is eerily similar to those slow motion crash tests. They just need a rag doll physics crash test dummy now for the ultimate macabre driving game! I'm thinking CarmageddonNG!

#6 ardbeg

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Posted 13 July 2015 - 11:04

Anyone tried this with a wheel yet?