Mods: I have posted this in RC (not racing simulators) to discuss the crossover between real motorsport and e-sports that is happening and let people discuss.
I just read this article by James Allen reporting from CES:
https://www.jamesall...T CES LAS VEGAS
"Also on Saturday the Formula E racers went head to head with the world’s leading drivers from ESports in a US$1 million E-Race. The race was won by another teenage Dutch racing sensation, Bono Huis, ahead of Formula E racer Felix Rosenqvist."
E-Sports are big business already. The real Formula E driver was beaten by the sim racers. This 21 year old sim racer just earned more money driving a racing game than most do working for a few years. In fact, more than most real world racing drivers earn in a year in a single race!
This Bono name rang a bell (not from the lead singer of the band he was named after ). After a moment's racking of my brain I realised I raced against this kid (Bono Huis) many years ago in the FSR World Series, the peak of world sim racing then. I almost got pole at Spa that season with a low DF setup, JV 97 style
. I could have earned money from Sim Racing had I stuck at it, no doubt. I was 7 tenths faster than Bono at Spa that year (2009):
5. (12)
+7 Bono Huis
Roaldo Racing
44
0 1h17m28.614
1m43.813 +11.428
10. (6)
-4 Paul Taylor
Formula Racing Organisation
44
0 1h18m42.264
1m43.101 +1m25.078
After a poor start on old tyres (forgot to change them after qual!) my race was ruined by a cretinous Lee Morris, the Pastor Maldonado of the 2009 season, who took me out Rosberg style at Les Combes forcing a damaged lap and an extra pitstop to repair damage. I held fastest lap for most the race. Bono came 5th, I came 10th.
In the 10 races or so I could commit to I had 1 points finish (only points for top 8 back then!) and a few top 10s in sim racing's top echelon but the time that was needed to perfect setups to compete wasn't compatible with normal life. Think what would happen if real F1 teams had completely unlimited testing time, they'd have cars running 24/7. That's what the top sim racing teams did to perfect the setups and driving style. Teams of drivers perfecting setups. The level of driving and racing was unbelievable on the whole. The Suzuka race that year was epic, battles for the lead going lap after lap, side by side through T1 and the esses. No contact, top quality. A lot higher than many real F1 drivers IMO. Yes, none of the physicality or danger but the quality of racing is what really matters to real racers. The purity of competing.
Bono has gone on to be the Michael Schumacher of Sim racing winning many titles including 5 FSR world championships and this CES formula E race has boosted his profile further. I'm sure he has the driving talent to be a real racing driver and it would be great to see him get a test in a Formula E car.
To give you my background I've always been as big a racing and F1 as anyone here. I love cars and motorsport. Being born in the 80s I also love computer games. These passions naturally combined into racing games. From my first racing game, pole position on the Atari 2600:
To iRacing on PC (as raced by Max Verstappen)
Racing games have come a long way.
The GT Academy is another successful crossover of the real and virtual disciplines, http://www.gran-turi.../academy/about/ producing many top racing drivers in recent years including Lucas Ordinez and Jann Mardenborough who have both won major races and championships.
http://www.gran-turi....html?t=academy
Anyone doubting the relevance of sim racing ability to real racing has now been well and truly silenced.
The question is, can virtual racing become a popular sport in itself? I'm sure it can. As virtual reality becomes more feasible and mainstream the immersion will only increase. Computing power for graphics is almost lifelike already. In 10 years F1 might be second fiddle to Virtual Formula E.
Discuss!
Edited by Tenmantaylor, 14 January 2017 - 12:04.