BoP started full on in the late nineties and it has become more and more restrictive, period.
It has made road racing irrelevant to the fans who once flocked to road racing.
You now have contrived competition.
You can deny this till hell freezes over but all it is, is you denying the facts.
Maybe the IMSA will adopt the silly NASCAR point system next, no wait, they do not have enough cars in any class than God.
Gee if they want to make it interesting they could start the slowest cars first, x laps and they let the fast boy catch them to win.
No wait, the rich whiny boys would have a snit fit if they had to drive hard to win.
First, you need to educate yourself a little bit, because you don't even know what you're arguing about. You're talking about rules packages, not BoP. If you want to bitch that we don't have old-time racing, then you're talking much more about Pre-WWII Grand Prix cars, USAC cars at Indy and Can-Am v1. These were pretty much no-holds-barred racing. This have been gone for a while and they aren't coming back. Newsflash, often the actual racing wasn't that great. You tend to have one team that has resources the others do not which destroys the competition. It's like playing Monopoly. Sooner or later, 1 person ends up with all the money and wins. When that happens, you have to start a new game.
If we look to all sorts of sportscar racing though the 70's, 80's, 90's and 00's, there were all sorts of equivalency formula in place which allowed a turbo 4 to race a V8 to race a V12. For racing to make sense to a manufacturer, they have to look good using a product that's at least reminiscent of the street version. None of this is BoP, it's a rules package and it's a completely different kettle of fish altogether.
Balance of Performance (BoP) is a term in use by the ACO/FIA. It's specifically a way where various manufacturers can produce a race car which is then tested by the Stephane Ratel Organization (SRO) and the car, along with all sorts of tuning pieces are homologated for certain forms of racing. The cars are wind-tunnel tested, dyno tested and track tested by the SRO to establish a performance 'window' in which the car is meant to operate. In the case of a GT3 car, the Porsche is kind of the defacto benchmark. They seem to kind of match everything up to that one way or another. Power, weight, aero, fuel capacity, tuning variables, fuel rig flow, etc. are all varied to produce similar levels of overall performance. Having said this, every car will have a tactical advantage. Some cars have acceleration, some straight line speed, some downforce, some low-speed cornering...each car has a signature advantage even though they all will run the same potential lap time (within a damned close margin of error).
Do you want to run World Challenge in the US? Cool, buy your favorite GT3 race car and go racing. You decide you want to take that car to the Blancpain sprint series? No problem, same car, same rules, go race. You want to endurance race in Oz or at Spa? No Problem, same car, same rules, go race. They do the same thing basic with LMP2 cars and GT4 cars.
SO, WHEN YOU GO ON ABOUT BoP, IN GENERAL, THIS IS WHAT YOU'RE TALKING ABOUT.
IMSA uses the BoP framework, but, in their infinite wisdom, changes things up. To keep the US specific manufacturers happy, they've introduced DPi or Daytona Prototype International. It's an LMP2 chassis with manufacturer specific bodywork and engine. They also conduct their own engine/aero testing. At times they've called it Adjustment of Performance (AoP). In my opinion, it's not to the same standard. The performance of the Cadillac at Daytona would tend to reinforce my opinion. Far and away, they were ahead of the competition.
Edited by Fat Boy, 19 February 2017 - 20:56.