Call of Duty meets F1
#1
Posted 09 August 2022 - 08:18
Zombie mode would be fun…
#3
Posted 09 August 2022 - 14:18
British, Canadian and American flags already above the podium at 0:38. Attention to detail guys!!
#4
Posted 09 August 2022 - 16:29
You’d think they’d stop the session with a fire in the pitlane, but then everyone apart from the drivers on track seem to have disappeared.
#5
Posted 11 August 2022 - 07:38
Imagine the amount of valuable time and money that has been spend on developing this utter useless part of the game. Time and money that could have been spend in a better way to develop something better than this.
#6
Posted 11 August 2022 - 07:40
Don’t be daft. It’s a level in a shooter. One that evidently doesn’t take itself too seriously. These game have all sorts of ridiculous levels.Imagine the amount of valuable time and money that has been spend on developing this utter useless part of the game. Time and money that could have been spend in a better way to develop something better than this.
Might as well ask why all this time and money goes into video games when it could be spent on real world issues.
#7
Posted 12 August 2022 - 13:02
Don’t be daft. It’s a level in a shooter. One that evidently doesn’t take itself too seriously. These game have all sorts of ridiculous levels.Might as well ask why all this time and money goes into video games when it could be spent on real world issues.
#8
Posted 12 August 2022 - 13:20
Don’t be daft. It’s a level in a shooter. One that evidently doesn’t take itself too seriously. These game have all sorts of ridiculous levels.
Might as well ask why all this time and money goes into video games when it could be spent on real world issues.
I must admit, I don't feel that comfortable seeing an FPS being set in, and pretty faithfully recreating a place like that, especially when it's solely made for fun. I can already see the "memes" of throwing a grenade into the garage of Driver X etc.
On a different note... Call of Duty Modern Warfare 2...2. Talk about running out of fantasy
#9
Posted 12 August 2022 - 13:25
Timesplitters was always more my thing.
#10
Posted 15 August 2022 - 14:24
I find myself in agreement, generally. I thought CoD3 (2006) to Black Ops 2 (2012) was the high point of the series, with both Black Ops games being the weakest entries in that period by far, the second of which was only redeemable for having the most well-balanced multiplayer of the lot.Might be part of my aversion towards COD these days and my subsequent salty remark. I have been an avid player of the original Call of Duty with its expansion pack United Offensive. And did so in an online community. Spend litterally thousands of hours on that game playing it and modding it. Which was back in the day, 2004-ish, where online gaming was as common as World Championships were to Hamilton in 2013; existent, but not much.
I simply cant stand what the game has become. From a highly realistic game where true battles were being used to "relive" the moment and even having an educational theme according to some, it just has become this monstrosity of a game where it always has to be more spectacular, more immersive, more, more, more. All the while doing this, the game becomes less realistic and even accomplishes to do the opposite of what the developers intentions are with the more theme.
Ofcourse this doesnt show in the sales figures. This game is so much marketed in an agressive way, that no one can avoid it. Even levels like the one being discussed here is proof of the puddin' to this. Else we would have never discussed this game.
But to me, this game has become a joke in recent years. Sadly. Because they did have some really good sequel games after UO, like Modern Warfare 2. Not so coincidentally also an original Infinity Ward development.
The series was too quick to leave its WWII roots behind. Whichever entry it was where the wall-running exo-suit jetpack things made an appearance was when they jumped the shark. In CoD3, an hour-long match could feel over in minutes, whereas in the entries to follow, minutes-long games could feel like hours, despite the fast pacing... the former is a much more memorable approach in my opinion.
#11
Posted 16 August 2022 - 08:20
Ofcourse there is "only" so much one can relive through a game regarding WWII. With Medal of Honor and Call of Duty having squeezed every drop out of the theme regarding the more famous battles, there is little they can do to sell the theme to the masses. But to the niche market gamers, like myself, there is bound to be more to discover and play as well if this is being offered. I, for one, would love it if the more famous battles were played out again. But keeping it smaller. I do not care for a million explosions around me and have a gazillion men running around me on D Day. One can play these battles in the shadows as well, with a touch of covert operations adding to this. Play out Operation Mincemeat or Operation Eiche for example. Play out part of the game as a member of the resistance in sabotaging key infrastructures or undermine intelligence to aid an Allied battalion progressing ever so slightly forward onto the road of victory. Even play as the Axis and actually win battles as said Axis, which is a Politically Correct nono in the gaming industries so it seems.
These elements are not new. They have been done before. But combine them together in a big game and it might even appeal to the masses. It certainly would appeal to me. This level in the OP on the other hand, doesnt.
#12
Posted 16 August 2022 - 13:27
Ofcourse there is "only" so much one can relive through a game regarding WWII. With Medal of Honor and Call of Duty having squeezed every drop out of the theme regarding the more famous battles, there is little they can do to sell the theme to the masses. But to the niche market gamers, like myself, there is bound to be more to discover and play as well if this is being offered. I, for one, would love it if the more famous battles were played out again. But keeping it smaller. I do not care for a million explosions around me and have a gazillion men running around me on D Day. One can play these battles in the shadows as well, with a touch of covert operations adding to this. Play out Operation Mincemeat or Operation Eiche for example. Play out part of the game as a member of the resistance in sabotaging key infrastructures or undermine intelligence to aid an Allied battalion progressing ever so slightly forward onto the road of victory. Even play as the Axis and actually win battles as said Axis, which is a Politically Correct nono in the gaming industries so it seems.
These elements are not new. They have been done before. But combine them together in a big game and it might even appeal to the masses. It certainly would appeal to me. This level in the OP on the other hand, doesnt.
While I am thinking completely opposite. There are so many games where you play the absolute ultimate hero (even though, at times the first Call of Duty really made you just a part of a large group). However, with modern computing power, it should be possible to revisit WW2, but make it like the grand warfare it was, you were just a tiny part of a huge tactical wargame. Imagine jumping out at D-Day, seeing all the parachutes, people, bullets etc. That's what I think is lacking in WW2 games so far, the feeling of how huge it all was, and how tiny you as a person actually are.