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F1 Pools 2023: Emilia-Romagna


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#1 M2000-5

M2000-5
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Posted 17 May 2023 - 07:25

Welcome to the 6th round of F1 Pools 2023!

Qualifying                  Race
1. Ferrari - Red Bull        7. Ferrari - Red Bull
2. Mercedes - Aston Martin   8. Mercedes - Aston Martin
3. Mercedes - Alpine         9. Mercedes - Alpine

4. Alpha Tauri - Haas       10. Alpha Tauri - Haas
5. McLaren - Alfa Romeo     11. McLaren - Alfa Romeo 
6. McLaren - Williams       12. Alpine - Williams

Post your guesses before the start of qualifying.

          

I would expect your guess format to be something like XXX 111 222 1X2 were the first and last guess would correspond respectively to duels 1 and 12. In case you use a different format please make it clear.

Good luck! 
 

Game rules


F1 Pools is a game loosely based on soccer betting (1X2 bet or match betting) – only with F1 teams instead of soccer teams and with random(ish)ly picked 'duels' instead of actual soccer matches.

 

Your job is to pick the right outcome for each 'team 1 vs team 2' duel. There are three possibilities:

(1) team 1 win
(X) draw
(2) team 2 win

 

Because F1 isn't soccer and because each F1 team has two car/driver combos, picking a winner isn't quite as simple as guessing who's ahead when the checkered flag waves. Or it kind of is but you need to consider both cars of a team – not just the higher-placed one. This means that both reliability and pace are important.

 

 

The basic idea is that by picking "1" you're predicting a team 1 sweep. Logically, it follows that "2" is a team 2 sweep and that obviously leaves "X" for everything else. While ”everything else” may seem like an awfully vast selection of possible outcomes, a fairly loose definition of a draw was necessary in order to keep it as a realistic option. Here's a summary of how various qualifying and race results translate into duel outcomes (team A vs team B) :

1   team 1's cars nicely lined up ahead of their opponents on the results sheets
    corresponds to finishing orders AABB, AAB, AB and just A
    see item * below

X   a mixed grid/split result/any deviation from the above (or below)
    i.e. finishing orders ABAB, BABA, ABBA, BAAB, ABA, BAB, ABB, BAA
    see item ** below

2   as in 1, but now it's team 2 that's ahead

 

* If you can’t beat them on track, you can still earn points for reliability. A finishing order ABB (team A wins on pace, B on reliability) translates into an 'X' because this is supposed to be a team sport and there are 2 cars in a team. However, an AB finish does not warrant a punishment for unreliability because team A hasn’t done any worse than team B in that respect (A wins on pace, no one on reliability, hence the outcome is '1').

 

** No unreliabilty punishments for draws. An ABA result is an X and a mission accomplished for team B in that they’ve managed to beat one of their opponents on track.

 

IMPORTANT NOTE: Since it was not rather clear before, the results of the duels are determined upon the end of the qualifying and the end of the race with subsequent penalties being ignored. I will take into account a penalty that is decided during the race but is not served by the end of it due to limited amount of laps. For example, Sainz's 5 second penalty in Australia will be considered since it was decided during the red flag but was not served due to lack of laps.

 

As for scoring, points will be awarded for every correct answer and since this is a betting-inspired game, guessing an unlikely outcome right is worth more than being right about something expected. Instead of any fancy odds-calculating, your guesses are used as an indicator of probability so that for each correct guess, your score will be 1 + the fraction of players that guessed wrong. An example: let's say 50 % of you have picked 1, 40 % X and the remaining 10 % 2. If 1 is the correct guess, the clever 50 % will score 1 + 0.5 = 1.5 points. Similarly, if X is the way to go, the score will be 1 + 0.6 =1.6 points, etcetera. The results for each individual round will be determined using this method (the highest score wins, obviously) and the top 10 players will be awarded championship points according to the 25-18-15 etc. points system used in real F1. Players with the same score will get the sum of the point scoring positions divided by the number of players that have the same score. For example if two players have both the top score then their points will be (25+18)/2 = 21.5. 

 

F1 Pools champion will be the person who amasses the highest number of championship points over the season. In case of a tie, the one with the most round wins takes the crown, etc.

 

:wave:

 

Mat