Yesterday, Nikolas Tombazis provided some insight into what's going on with plans for the 2026 chassis rules.
Revealed: The FIA's plans for "nimble" 2026 F1 cars and moveable aero https://www.autospor...-aero/10557364/
They will still be ground effect, and the hope is that the rules will be improved to ensure cars can follow each other.This comes amid the recent admission that some loopholes were left in the current regulations that allowed teams to introduce designs that hurt the airflow to pursuing cars – such as outwash from the front wings.
As Tombazis said: "The 2023 season had a small worsening of the close racing features. The cars had degraded a bit in their ability to follow each other closely, and we think we understand why, how and what we need to do.
"We believe that for the next round [of rules in 2026] we'll achieve a much more robust close racing solution."The plan is for less downforce and drag, and current simulations do not point to lap times being dramatically worse than they are now, although ultimately Tombazis says that outright speed is not its biggest worry."It is really not a huge factor," he said. "It's going to be very close to now."I think we're going to be within a couple of seconds or something like that. But even if it was five seconds slower, we're not going to be sweating too much."In terms of their looks, Tombazis says that the 2026 cars will be similar to now."Somebody who knows about it will be able to see the differences, but they will look like F1 cars. On that, there wouldn't be any doubt."
"There will be something equivalent to the current DRS, which will basically enable the following car that is within a certain limit to potentially get in a position to attack," he said.
"What form that mechanism will take: whether it will be an additional change of an aerodynamic component on the straight, or an additional change of the aerodynamic component in the corner, or whether it will be part of the energy of the engine....which of the three, we're still doing our best simulations to arrive to the best possible solution."What we don't want to have is cars basically diving past each other on the straight. We want cars arriving close to each other at the braking point and there being a fight, and drivers having to use their skill."Tombazis says coming up with a DRS solution that is too effective, so can be tuned down, is a much better thing to have than going the other way and ending up with cars that cannot overtake."We will never want to make it too easy, but we also don't feel that we can say: 'Oh, well, it's not needed anymore'," he said."We can't risk arriving into a situation where overtaking becomes impossible again, or something like that. So we want to have it in the pocket and to use it moderately, but not highly."Overtaking must also be a fight. We don't want the cars just to drive past each other."
Sorry if already posted.
Edited by AustinF1, 14 December 2023 - 21:47.