Bastow has a good discussion of it. As that index drops the car is more susceptible to pitching, which Olley and everyone else agrees is the worst side view ride problem (head toss and being generally thrown around on rough roads is probably a bigger issue, but let's stick with side view). Primary natural frequency of a seated human is 5 Hz, which includes head nodding. So yes, you want to keep the pitch frequency low (and it is) but I suppose the thing that makes it more complicated is that you don't have a pure bounce mode and a pure pitch mode, you typically get two bouncy-pitchy modes with the main differences being the frequency and the location of the centre of rotation. Typically one of the modes is more rear axle deflection, and the other is more front axle deflection.
So in ADAMS you get this as part of the static vehicle characteristic (not what it sounds like) report
Bounce node loc. wrt H-pt. mm 2451.32
Bounce natural frequency Hz 1.24
Pitch node loc. wrt H-pt. mm -1039.18
Pitch natural frequency Hz 1.50
Ride frequency ratio 1.16
So by convention it calls the lower frequency mode bounce, and the node (centre of rotation) is 2451 mm behind the H point of the driver, the H point being the thigh to hip joint. The further the node is from the h point, the more the mode resembles pure bounce. As you can see neither frequency is anywhere near 5 Hz, so pitchiness should be ok (as it turned out that is true). So, if you managed to get the node located on the shock absorber, it would see no motion, all the damping for that mode would have to be on the other axle. So the pitch mode is certainly going to be more responsive to rear shock tune in this case.