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grand prix 4 - read if considering buying


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#1 The Sensational

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Posted 14 June 2002 - 22:01

This is a very quick review of Grand Prix 4 to get the attention of those who might actually buy the game. I admit that I downloaded the game, I was so eager to try it, and then would go out and buy it - well I won't, and I will delete the game from my computer (I have my registered F1 2002 box sitting right here, by the way). I will post a more coherent and strcutred one later, but this is just to act as a warning.

You might have seen my critical f1 2002 review. Little did I know that F1 2002 would set the benchmark for quality this year in terms of racing sims.

Grand Prix 4 is just awful. The cars are so ridiculously easy to drive, even with everything turned off, that it's just boring. The realism, in my opinion, took a step backward. Not only that, but the only thing which reminded me that I was racing on the same tracks as F1 2002 were the somewhat similar layout. GP4 has the most BORING track graphics I've seen in a while, and Australia looks just awful.

I'd say that the only strong point it has is the replay system, which is still dominant. F1 2002 should adopt it, add a couple of features and they could have a mega game.

I really can't express my disappointment - GP2 was such a fantastic game, and GP3 was so entertaining. They said they spent huge amounts of time on this, they said they made a new graphics engine, they said it would be realistic, but in the end, all it is is just plain bad.

Driving is hilarious, even with steering assistance turned OFF it still "helped" me through the corners, and on the straights I could barely turn the wheel enough to overtake people (in order to do so, you have to repeatedly tap the steering button like you used to have to in order to feather your way past). The turns can't be taken in an attacking style because you can't manipulate the racing line from what they want it to be.

As for the graphics, the in-car shot is, literally, laughable. I don't know HOW I could have been impressed by the screenshots, the Ferrari looks like something from 1998, the McLaren sounds like it’s running on a John Deer, and I haven’t even braved my way into a Minardi yet!

Let’s talk realism – in my first race, a Jordan led the pack into the first turn, whilst Jacques Villeneuve rounded it off having qualified last. Yeah….

In terms of racing, it literally feels like the TRACK is racing AROUND the car. As Lexiz put it, it’s impossible to be on the edge.

Admittedly the crash engine is still better – especially from the replay perspective, you can loose most parts of the car, have good crashes, etc, the problem lies in the fact that:
a) Crashes are usually caused due to the horrible handling and impossible maneuvering
b) The AI like to cause accidents

I really want to cry – I had already half-discarded F1 2002 under the vain hope that GP4 would just humiliate it, and it has done the opposite.

As some people have said, it feels like driving Grand Prix 3 – I can really see very little change.

I’m also incredibly pissed off about the way they marketed it – for example, one of the features was an interactive audience, none of this “cardboard cutout” audience as they described it. :lol: :lol: Yes, they were right, because now it’s a bunch of cardboard cutouts, but on top of that is a couple of animations of monotone flags being waved. I could hardly contain laughter.

For those of you who saw the promotional video and though “Hey! He looks like a good driver!” – you were right, the game IS a good driver, because you literally can’t control the cars as you want to (but I’ve already touched on that). You thought, “HEY, that crash at the start looks good!” – you’re right, but good look reproducing anything as cool.

You thought, LOOK AT THOSE marshals! Well done, that’s about the only new thing they’ve achieved.

Another thing – either I’m an idiot or you can’t do internet games, you can only do network games, which I don’t play on trying.

So all you diehard GP3 fans will say “What does this guy know, he’s an EA wh0re who doesn’t want to accept that Crammond makes sweet games”. That’s what I wanted to believe as well, but if you do one intelligent thing, do this:

DON’T BUY GRAND PRIX 4

It’s awful. It sucks. EA has won.

This sounds like the ranting of a 12 year old lunatic who plays too much Fifa 2001, but I promise it’s not (Read my F1 2002, it’s much more magazine-like).

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#2 Lexiz

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Posted 14 June 2002 - 22:41

:clap:

I agree, I thought it was a joke when I first tried it. I hate to say it but EA has produced a superior product.

#3 Chrissy Boy

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Posted 14 June 2002 - 22:55

I don't care if you find it boring and unrealistic, if you want it you buy it.

Personaly I dont like the EA F1 games, perhaps because if find it hard to drive it with out a wheel, but I'm going to buy GP 4 anyways. :up:

#4 karlth

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Posted 14 June 2002 - 23:34

Originally posted by The Sensational
... you have to repeatedly tap the steering button


Pardon me but you are using a keyboard?

I'm afraid there goes your credibility of judging the game's physics out of the window although
your comments on the graphics are noted.

#5 confucius

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Posted 15 June 2002 - 00:44

Hey, I for one am not gonna slag u off just cos u wanted to post your opinions and try to inform the rest of us who haven't bought the game yet. Its helped me cos I don't wanna fork out $80 for a dud game, so thanks for the effort. Karlth is right though. There's no way you can do a proper analysis of the physics if you're using the keyboard.

I think I'll still stick to GP4 though. I've tried the F12002 demo, and although I love the graphics and LOOOOOOVE the sound, the interface is just too user-unfriendly and the menus are too hard to navigate. That's what I liked about GP3.

#6 Brent

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Posted 15 June 2002 - 00:45

you have to repeatedly tap the steering button


Oh dear. Somehow, i think i'll have to try it myself.

#7 confucius

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Posted 15 June 2002 - 00:57

Oh by the way, how IS the menu interface etc? Is it easy to navigate through or use?

#8 Brent

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Posted 15 June 2002 - 01:49

the interface is just too user-unfriendly and the menus are too hard to navigate


Gee confucius, You buy games based on their menus? That's weird. I buy games based on their playability. Who gives a rats- backside what the menus are like when you're chasing Schumacher down at 190mph?

You don't have to be a genius to navigate menus. Some are better than others, sure, but my 5 year old dos'nt have many problems.

#9 Lexiz

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Posted 15 June 2002 - 02:20

Wow the guy offers an opinion of a game and tries to do you a favor and you crap all over him. If you still want to buy it, you don't need to discredit his opinion (or go futher, *cough* A3 *cough*)

I found that on ACE level, with all help disabled, I could NOT deviate from the line (I think this is pretty obvious that it would be difficult with a wheel as well). You get the feeling the track is moving around the car, and not vice-versa.

F1 2002 is FAR superior when it comes to car control and "feel". You cannot drive the car on the edge in GP4 because there IS NO EDGE, you don't have control even with the highest difficulty.

GP4 is eye candy, and has a superior replay engine, otherwise it is crap, I completely agree with TS.


Edit: read this for more opinions : More opinions

I'm not trying to trash this game, but it really is quite bad ;)

#10 Brent

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Posted 15 June 2002 - 02:48

Eh? Where's the crap?

#11 Lexiz

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Posted 15 June 2002 - 02:58

Originally posted by Brent
Eh? Where's the crap?


I didn't mean everyone, but only a select few ;)

#12 confucius

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Posted 15 June 2002 - 03:48

Originally posted by Brent


Gee confucius, You buy games based on their menus? That's weird. I buy games based on their playability. Who gives a rats- backside what the menus are like when you're chasing Schumacher down at 190mph?

You don't have to be a genius to navigate menus. Some are better than others, sure, but my 5 year old dos'nt have many problems.


woah woah....just cos I've got a different opinion. pffft....typical Schumacher fan I guess. Did I say that was the only factor I take into consideration? After playing Gp3 for so long I'm used to the way it feels. So I'll stick with the GP series.

#13 daz

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Posted 15 June 2002 - 04:21

Despite what people say I actually like the GP series - I played the F1-2002 demo the other day, I couldn't stand it ... difference of opinion I guess.

#14 The Sensational

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Posted 15 June 2002 - 08:24

Originally posted by karlth


Pardon me but you are using a keyboard?

I'm afraid there goes your credibility of judging the game's physics out of the window although
your comments on the graphics are noted.


I have a steering wheel and didn't enjoy racing with that at all, lots of people use their keyboards to play these games.

#15 The Sensational

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Posted 15 June 2002 - 08:45

Originally posted by confucius
Hey, I for one am not gonna slag u off just cos u wanted to post your opinions and try to inform the rest of us who haven't bought the game yet. Its helped me cos I don't wanna fork out $80 for a dud game, so thanks for the effort. Karlth is right though. There's no way you can do a proper analysis of the physics if you're using the keyboard.

I think I'll still stick to GP4 though. I've tried the F12002 demo, and although I love the graphics and LOOOOOOVE the sound, the interface is just too user-unfriendly and the menus are too hard to navigate. That's what I liked about GP3.


Thank you for at least having the guts to offer a mature aspect to this discussion.

I actually did try racing with my 360 Modena Pro Wheel (paddle shifting) with all assistances turned off and still found it WAY too easy.

Also, having done many laps in Australia, I had to completely alter where I braked for each turn. Also, many turns which I could take flat were no longer possible. Now when I watched a proper incar from Australia (where I made my comparison), from my point of view, F1 2002 looked MUCH more realistic.

Another thing:

F1 2002 - Australia - 1:26.5 is my record
Grand Prix 4 - Australia - 1:34.6

Actual result:
Australia 2002 Qualifying Pole Position - 1:25.843

I think these speak for themselves. Grand Prix 4 plays completely differently to F1 2002, which is not a deteririong point, until you compare it to reality, where F1 2002 really takes the award for this one.

By the way, why do yo usay the interface is too userfirendly but the menus are too hard to havigate? I'd have to agree that this is the worst point to decide which game to buy - I actually think that the F1 2002 menus are much more logical - In GP4 you have to click around just to change which driver you play, which session you want to race, etc.

#16 The Sensational

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Posted 15 June 2002 - 08:47

Originally posted by Brent


Oh dear. Somehow, i think i'll have to try it myself.


Fine, go waste $50 on the game, but if I see you complaining about it here afterwards I WILL annihilate you.

#17 The Sensational

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Posted 15 June 2002 - 08:49

Originally posted by A3
The Sensational, quite the attention seeker eh? :rolleyes:


Whatever man - if that's your main reason for discrediting my review, I think it speaks volumes about the game.

If you're unhappy about me starting a new thread for this, with all due respect, go cry yourself to sleep, at least I won't have to hear about it anymore then.

Maybe on the main forum they should just start a thread called "F1 Discussion" and we should just post everything as a reply to that?

I for one, as a prospective buyer, would rather go straight to the forum and see a review right there, rather than having to sift through 60 replies just to find what you're looking for.

#18 baddog

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Posted 15 June 2002 - 10:23

Originally posted by The Sensational


Thank you for at least having the guts to offer a mature aspect to this discussion.

I actually did try racing with my 360 Modena Pro Wheel (paddle shifting) with all assistances turned off and still found it WAY too easy.

Also, having done many laps in Australia, I had to completely alter where I braked for each turn. Also, many turns which I could take flat were no longer possible. Now when I watched a proper incar from Australia (where I made my comparison), from my point of view, F1 2002 looked MUCH more realistic.

Another thing:

F1 2002 - Australia - 1:26.5 is my record
Grand Prix 4 - Australia - 1:34.6

Actual result:
Australia 2002 Qualifying Pole Position - 1:25.843

I think these speak for themselves. Grand Prix 4 plays completely differently to F1 2002, which is not a deteririong point, until you compare it to reality, where F1 2002 really takes the award for this one.


I have no comment on anything else till I see this, but the fact you can lap in 1 second o fthe real pole is an indication that f1-2002 is far too easy isnt it?

I also simply DONT BELIEVE that while using an analogue device sterring assist still works when turned off. it didnt in gp3 and it wont in gp4. frankly the games arent programmed for keyboard control and thats something to live with Im afraid.

Shaun

#19 krakbuis

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Posted 15 June 2002 - 12:47

There's probably a steering help "slide-bar" in the controller setup menu.
(At least there was in Gp3), check if it's at 0%, then try again......

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#20 A3

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Posted 15 June 2002 - 12:57

Originally posted by krakbuis
There's probably a steering help "slide-bar" in the controller setup menu.
(At least there was in Gp3), check if it's at 0%, then try again......


There is such a slider indeed. Anyone who played GP3 know where to find it.

#21 Lexiz

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Posted 15 June 2002 - 13:21

Originally posted by A3


There is such a slider indeed. Anyone who played GP3 know where to find it.


I think you'll find that he has mentioned repeatedly that he has been playing on ace level with no steering assistance.

About the time in f1 2002, I don't know about TS, but it took me well over 100 laps of practice in the demo to get a 1:26.3 with a keyboard, it's not *that* easy.

#22 A3

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Posted 15 June 2002 - 13:31

Originally posted by Lexiz


I think you'll find that he has mentioned repeatedly that he has been playing on ace level with no steering assistance.


Dude, I know he disabled steering assistance, but there's another "Steering help" slider in the advanced control menu. When this is set to zero, GP4 will not interfere with the steering anymore when driving with a wheel. And that's a fact.

#23 The Sensational

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Posted 15 June 2002 - 13:47

A3:

Stop replying here. You chastise me for starting a new thread but offer no constructive help to anyone who is considering buying this game.

Not only that, but you are incapable of arguing. Whenever you are proven wrong you just move onto something else and completely ignore what you said in the past. Just shut up and move on please.

#24 Captain Cranckcase

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Posted 15 June 2002 - 14:18

Sensational good call :up:

Just because he used a keyboard doesn't mean anything he can still judge the AI, graphics, etc. You can go faster using a keyboard anyway, maybe thats just me.

#25 Captain Cranckcase

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Posted 15 June 2002 - 14:22

By the way I've never even played F1 2002 I've always been a fan of the GP series, but GP3 should have been called GP2 98 and I'm not sure I want to waste money on another cash in. Seeing as the have a contract to make another 3 games or so I don't see any major improvements till near to end.

#26 gerry nassar

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Posted 15 June 2002 - 14:36

To be fair to sensational - he is giving us a review of the game - and a review is a persons opinion - if he doesnt like it - I think its good he is warning people. Atleast everyone knows what they are getting into. :up:

#27 Mat

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Posted 15 June 2002 - 14:54

Thanks for the review Sensational. I think I will still go ahead and buy GP4 when it turns up in my part of town. I have become used to the GP series of games, and have been burnt too many times by EA's F1 series with crap AI and terrible track layouts to try that straight away.

It's strange that loyaltly is split so much between EA and the GP series. They require two completely different ways of driving, and have a completely different gameplay feel. I just hope one of them turns out to be a gem. And going on current history, that for me, points to GP4.

Mat

#28 HardRock

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Posted 15 June 2002 - 16:14

I agree with you Mat. I don't like the EA F1 games and I think regardless of The Sensational's opinion I'll buy GP4 because the have done better F1 games in the past.
I tried the EA F1 2002 demo and I didn't like whatsoever. It's not even close to reality in any way.

By the way do you work for EA? For your post It looks like it.
It is a good idea to post a review of a new game but yours looks more like an attack, and you
are trying to persuade everybody of not buying GP4. I'll buy the game and form my own opinion.

#29 El Presidente

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Posted 15 June 2002 - 16:39

God I hate it when people don't even bother to read the manual or configure the game properly and then start preaching that it sucks. Thats right, there are 2 different steering aids, one within the game (F8 I think) and one within the controller set up screen (percentage slider). I believe that one of them can't be turned off when using the keyboard as well. Not that any serious simmer would drive with the keyboard. Hey buddy, next time read the manual first, learn to drive with a decent wheel, configure the game and controls properly and THEN give us a rieview.

Or if its simpler for you, get yourself a playstation and load up EA f1 2002.

#30 kanec

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Posted 15 June 2002 - 16:42

Plain and simple review.

If you use a split axis controller, avoid GP4 like the plague.

You won't be able to exit the garage, trying to fix this will cause you to have to ctrl-alt-del the game to get out of it.

If you have a decent size monitor and like playing beyond 60hz for that non-throwup feeling, avoid GP4 like a dodgy curry. Why it doesn't allow me to change this or stick to the default refresh rate at my chosen resolution is beyond me. (A3 has suggested a possible fix for this issue - driver issue - yet to try)

If you like car sims for that feeling of speed, you'll need to go to the tv camera view to get any speed fix and even then you'll be disappointed. In car meanwhile feels like you're driving a turtle with a broken speedometer.

By all means try it out as long as you can return it. If you can't return it, I urge people to vote with their wallet. This game is rubbish.

#31 karlth

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Posted 15 June 2002 - 16:49

Originally posted by The Sensational


I have a steering wheel and didn't enjoy racing with that at all, lots of people use their keyboards to play these games.


You are right about that, a lot of people use the keyboard to play racing but that is totally different
driving experience to driving with a steering wheel. You cannot judge the physics engine of game
if you play with a keyboard or gamepad.

As I said though all the other points you mentioned are totally valid, in your opinion of course.

#32 A3

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Posted 15 June 2002 - 17:01

Originally posted by The Sensational
A3:

Stop replying here. You chastise me for starting a new thread but offer no constructive help to anyone who is considering buying this game.


Ehm, I tried to help you finding the slider in the control options that gives you full control of your car, something that you probably missed, reading your review.

Originally posted by HardRock

By the way do you work for EA? For your post It looks like it.
It is a good idea to post a review of a new game but yours looks more like an attack, and you
are trying to persuade everybody of not buying GP4. I'll buy the game and form my own opinion.


That's the thing that ticked me off from the beginning, but I apologise for taking things too far, I'll settle it via PM.

Originally posted by The Sensational
Grand Prix 4 is just awful. The cars are so ridiculously easy to drive, even with everything turned off, that it's just boring. The realism, in my opinion, took a step backward.



Yes, the physics of GP4 are the same as GP3's, maybe that it's tweaked a little, but not much.

Not only that, but the only thing which reminded me that I was racing on the same tracks as F1 2002 were the somewhat similar layout. GP4 has the most BORING track graphics I've seen in a while, and Australia looks just awful.



The tarmac in Australia is totally wrong, yes. But overall, F1 2002's tracks don't even come close to GP4's. The elevation changes are correct everywhere, and it looks awesome, especially Spa is good. Sitting in the pitbox, you see that you're on a hill, unlike in F1 2002.


I really can't express my disappointment - GP2 was such a fantastic game, and GP3 was so entertaining.

Ehm, if GP3 was so entertaining, how come GP4 isn't? :confused: In the end, GP4 is just a reworked version of GP3.

Driving is hilarious, even with steering assistance turned OFF it still "helped" me through the corners, and on the straights I could barely turn the wheel enough to overtake people (in order to do so, you have to repeatedly tap the steering button like you used to have to in order to feather your way past). The turns can't be taken in an attacking style because you can't manipulate the racing line from what they want it to be.

I presume you are talking about the keyboard here? Again, it's nothing new, GP2 & 3 had the same "problem" when driving with a keyboard.

As for the graphics, the in-car shot is, literally, laughable. I don't know HOW I could have been impressed by the screenshots, the Ferrari looks like something from 1998, the McLaren sounds like it’s running on a John Deer, and I haven’t even braved my way into a Minardi yet!

I think it look pretty good actually, at least the 3d models are finnished and the all have brake duckts, unlike F1 2002. The graphics look clean and crisp.


For those of you who saw the promotional video and though “Hey! He looks like a good driver!” – you were right, the game IS a good driver, because you literally can’t control the cars as you want to (but I’ve already touched on that).

Again, I presume you're still talking keyboard here?

Another thing – either I’m an idiot or you can’t do internet games, you can only do network games, which I don’t play on trying.

No, you can't do Internet multiplayer, but that was know already for god know how long.


GP4 gives me more satisfaction when racing the AI than F1 2002. They're really good and when they attempt to pass you, you see that they're really on the limit. It's a shame about the physics though, because I can't drive on the limit like that. When I flick my steering wheel to the right and hit the brakes full, it just turns and slows down. No understeer, nothing.

When I want some quick race fun, I'll load up GP4, if i want to beat my pb at a track and really feel like driving a race car, I'll load up F1 2002.

#33 A3

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Posted 15 June 2002 - 17:04

Originally posted by kanec
Plain and simple review.

If you use a split axis controller, avoid GP4 like the plague.

You won't be able to exit the garage, trying to fix this will cause you to have to ctrl-alt-del the game to get out of it.


Works fine for me? :confused:

#34 kanec

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Posted 15 June 2002 - 17:05

Calibrations find the axis for me. In game I have no brake pedal.

Logitech Wingman Formula Force.

#35 Linus27

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Posted 15 June 2002 - 17:12

I know people who have split axis working with no problem in GP4. I also know people who have the game running with nearly all detail on max with a high resolution and on a Duron 900 and a geforce 2 mx. Its a case of playing around a little and getting the game setup to suit your system.

#36 X-ray

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Posted 15 June 2002 - 17:13

First of all, I think it's unfair to Crammond to call Gp4 "GP2.5" or similar to that. I played it last night, and yes I am dissapointed, but it's still the best simulation of a 21th century F1 car yet.

First of all the most important of all the Handling/Physics :

I think anyone with a brain can see that modern stand of the art racing simulations wont be based on keyboard steering! At least an analog gamedpad should be used, I use my Sidewinder Wheel, without FF, and I have used a regular gamepads as well and there is no way one can make a F1 sim realistic based on digital steering.

People dissapointed with the physics, comparing with GPL obviously don't think there's a difference between a '67 spec F1 car and a '01 one.

I say GP4 is too realistic for F1 sim players to use, driving on the edge of the performance of the car is really hard, the edge is so narrow these days when using grooved tyres. So critics say it's too easy to drive and when you really go for it you spin. This is what F1 drivers say of the current regs! It's easier too drive nowdays but when you are right on the limit it's very difficult. Difficult to judge to be right on the ragged edge, correcting a slide because if you a tenths/sec to late you will spin.

But I am dissapointed with lack of physics in acceleration/braking, I think it's too easy (of course without TC and brake help!) , there's too little wheelspin so you can almost floor it after an apex.

I think the sense of speed is great, especially at the on-board top cam view! And if you change the cockpit view to 110% and +, the sense of speed will increase.


Sound :

Well, with EAX on the sound is greatly improved, Almost in every aspect better than F1 2002, I like that different engines sound different.

The sound outside the cockpit (TV-coverage) is much improved too and sounds great.

Like GP3s2000k there's sound of other cars and pit communication.


Graphics


Well I'm dissapointed with the graphics engine, it takes too of your computer, It runs smooth with everything turned on without "heat haze", on my 1600 Gherts AMD Athlon XP, gForce 4 Ti 4200 DDR, but they should hired ID Software to do the graphics engine, they are the best ( Quake 3)

But the graphics in general is really good, overall better than f1-2002.

Every car has it's own car-shape, and for once in the GP serires, the car-shapes are very accurate, much better than say f1 2002.

A great new feature is that you can know look through the helmet, and that does a lot for realism.

The cockpit steering is still ugly as hell, but the cockpit is very nice. I would not mind having an option of seeing the arms in the cockpit, but the arms are there in the on-top camera.

Driving in rains look really beautiful, with rainspots on the camera-lens and on the visor!

The lightning is superior to that of f1 2002, especially tree shadows on the track (Monza, Hockenheim)!


Overall :

Well, my favourite racing game is Colin McRae Rally 2, I really like the challenge and the fun of driving Grand Prix Legends ( well it doesn't work on my computer now, but's that's another story).

But I loved playing Gp1, Gp2 and Gp3. Gp4 is, as I said the best sim of a modern F1 car. But maybe that's its weakness. It's not as fun to drive as a rally car or a '67 F1 beast!

GP4 does the best of simulating how it is too drive a 2001 F1 car. But still it's no way near as difficult as real life. And why is that? Because, you can't simulate gravity, the way it feel when the back end is losing grip. We only have a monitor with speakers and a steering wheel with, if you're lucky, FF. That's not enough to simulate a modern GP car.

#37 kanec

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Posted 15 June 2002 - 17:25

Originally posted by Linus27
I know people who have split axis working with no problem in GP4. I also know people who have the game running with nearly all detail on max with a high resolution and on a Duron 900 and a geforce 2 mx. Its a case of playing around a little and getting the game setup to suit your system.


found this on simracingnews

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Three days with the game and two differnt controllers and I can't get it to work either. Never had trouble like this before. Even my brand new Momo force won't work on split, and when I set it to single axis, the game black screens on start up...

Maybe it's XP........
__________________
--Doug Arnao


So at least we know I'm in good company.

As far as "speed" is concerned, you've misunderstood me. I was running at 1024x768 with fairly high level of detail, and the framerate was consistent and smooth. My point on speed was just that the feeling of speed was non-existant. For example tear off a front tyre, then speed up down a section of road. To me the rise of the speedo does not match the feeling of speed that I am doing.

#38 A3

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Posted 15 June 2002 - 17:50

Originally posted by kanec
Calibrations find the axis for me. In game I have no brake pedal.

Logitech Wingman Formula Force.


Edit your custom control set. Go to advanced, select accelerating / braking and on the right under braking device, coose your controller again, even if it's already listed. This should take you to a new screen, where you have to select the new axis.

#39 kanec

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Posted 15 June 2002 - 18:48

And you can move the axis to tell which one to use right?

Yeah that's the weird thing. The brake shows up there and moves correctly (and then can be seen in calibration correctly), when I come out of there though (meaning to go into the car) no dice. :(

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#40 Linus27

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Posted 15 June 2002 - 22:00

Kanec

OK, I understand what you mean about speed. I thought you meant CPU speed.

As for split axis, here are a few quotes from other forums. Maybe it will help you.

"Yes,
u can use split axis, but u need to define ur own control set.
If u use standard wheel control u will not be able to use split axit"

"When u come to controls, go to advanced and select control method "Not Used".
When u do that, it will ask u what type of controls do u have. Select appropriate, off course.
Then u have to select steering, select appropriate axis.
Choose brake/accelarate and select appropriate axis.
The same way u can assign buttons and shifting paddles"


:wave:

#41 Kiwi

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Posted 16 June 2002 - 00:40

Thanks for all the opinions but they are just that - an individuals opinion. I have read other forums where the opinions on GP4 are exactly the opposite.

I have had all the GP series & will be collecting GP4 from the shop on Friday. I can let you know my opinion then!

Never really tired the EA games as I have been burnt by other EA sports titles in the past. I did try the F12002 demo, but because I had the most up to date drivers for my GeForce2 : I could not complete more than 2 laps without the system locking up. Apparently I needed an older driver :confused:

Anyway, I won't bag the EA games cause my experience is limited, but I have enjoyed all the previous GP series games, so I won't hesitate to buy GP4 as it is obviously a step forward from GP3.

#42 HardRock

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Posted 16 June 2002 - 01:09

Check this review is good grandprixoz

#43 Davebo

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Posted 16 June 2002 - 02:58

Originally posted by HardRock
Check this review is good grandprixoz




Coming from a GP4 fansite, I would expect a good review...


I feel I was burned by GP3, so Crammond is not getting any of my hard earned cash this time around.

#44 baddog

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Posted 16 June 2002 - 09:55

I should add that I also have no intention of buying gp4.. gp3 was a waste of money, a dog through and through. I guess in 6 months if everyone on the net is saying gp4 is great I might pick it up...

SHaun

#45 HardRock

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Posted 16 June 2002 - 16:29

Originally posted by Davebo




Coming from a GP4 fansite, I would expect a good review...


I feel I was burned by GP3, so Crammond is not getting any of my hard earned cash this time around.


If you read the review and saw the pics you can form your own opinion regardless of the writters opinion.
I agree with you I didn't like GP3 but even though they are making the best F1 games.
I don't like the F1 games from EA.

#46 pRy

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Posted 17 June 2002 - 09:56

Gp4... a strange beast of a game. I have very mixed feelings about it.

The main disturbing thing about this game is for me, the steering. The steering feels very "fixed", like the car is on rails. What that means is, you don't feel in full control of your car. An example of this can be easily reproduced. Take your car out onto the track and then try to do those quick left/right/left/right tyre warming turns that F1 cars do when they are behind a pace car, or on their formation lap. It's impossible. One full left/right flick takes half a straight almost, because you are "pulling" the car off its line and then "pulling" it again off the new line.

Also, another disturbing feature is this. Take your car out and point it straight, then take your fingers off the steering (I use keys)... watch the car... it moves itself, say the corner bends to the left, your car steers slightly to the left, almost as if its leaning you into the turn before you do anything. Now I don't know how an F1 car works, prehaps the camber of the circuit does this for real, but it makes you feel like again, you are following a specific locked path.

After a few laps, you get used to this, and you actually feel more in control. Maybe when the tyres get warm, you gain more ability to turn the wheel and gain more freedom of movement. But its easy to just fall into this same path, lap after lap after lap, and the only thing you have control over, is how fast you drive each corner, and how much rumble strip you use. Its like you have so much grip your car is stuck to the circuit and its damn hard to turn it off its path. Now I've watched F1 and onboard video, and real F1 cars seem alot more "free" when it comes to movement.

One way to improve GP4, for me, was to switch to the roll bar cam. This seems to offer a better all round view, and you can see the car more, so you can see how much you are turning, which again, is literally impossible to judge from the onboard shot. The graphics are not bad atall really, but they are nothing compared to F12002.

GP4 does however, have some rather nice features :

- Flag Marshals. Ok, so a marshal waving a flag at the side of the circuit is NOT realistic, but its a good way of knowing a yellow is out or a green. You see the guy and immediatly you know something bad is happening.

- AI. GP4 imo has the best AI of all simulation games. The AI are fantastic. They are neat, tidy, they are clean. They don't get into big pile ups, they make mistakes, they act like real drivers. I love the AI in GP4. In F12002, the AI are kinda ropey. In GP4, you feel like you are part of a controlled and real race. In F12002, it's like a shoot out. GP4 is very enjoyable in that respect.

- Candy. GP4 has great candy. Some examples... when a car drives into the pits, he pulls up, and the team members push him into the garage, just like in real F1. So you see pit guys walking out , waving the car out, and then when he returns, the pit guys stop him, then push him back into the pit. I saw two Minardis. One was leaving, one was returning, and they got it perfectly co-ordinated. No expected pile up, one left, the other got pushed back in. It was very very nice to watch. It really did look damn realistic. It's one of the nicest features imho of GP4 and I wish F12002 would take the time to impliment this. You can also watch any camera view of any car, from the pit monitor screen. Nice feature.

- Pit Radio. Not as much communication as F12002, but enough.

- Menus. GP4 has some of the nicest menus. Also, the tracks take literally 10 seconds to load, which is more refreshing than the 1 minute F12002 seems to take.

---

GP4 would be alot better if you felt like you had alot more control over the car. If they freed up the steering a little, it would be a good game.

EA/ISI need to take GP4 and impliment some of its better features into F12003. Such as pit guys who push your car etc... better pit communications (hell, even listen to F1 digital and copy some of the common phrases such as "great lap Jaun you're on pole possiton, pole possition." etc... also, when will an F1 game have guys sitting on the pit wall. I guess this would cost FPS but still... I wait that feature.

Also, better flags are needed in the next F1200x game.

All in all, if I was to recommend a sim, I'd recommend F12002.. but it's personal choice at the end of the day.

#47 daz

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Posted 17 June 2002 - 10:17

pRy - the reason the car doesn't turn alot is because on keyboard it has the steering lock on, which you can't take off unless you use a joypad and/or wheel. Been like that since GP2 ... :D

Good review, I'm going to buy the game this week I think ... :up:

#48 daz

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Posted 17 June 2002 - 10:19

One question, I haven't seen a shot of GP4 where you just see the wheel - this is still there isn't it -I can't stand any F1 game which isn't like that ... I need to see the wheel, for the speed and gear I am in ...

#49 Viktor

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Posted 17 June 2002 - 10:28

daz: the wheel is there, looks just like in GP3.

/Viktor

#50 daz

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Posted 17 June 2002 - 10:31

Originally posted by Viktor
daz: the wheel is there, looks just like in GP3.

/Viktor


:up: