mulsanmike, i have messed around w/ rhino for a few hours in the past and i personally didnt like it. It may be a strong prog, i dont know, but the interface is so different than my way of doin things that i couldnt use it to its full potential which i predict is less than the newest versions of UG anyway. so needless to say i could hardly go farther than boolean w/ cylinders and cubes. how is rhino's surface modeling? i never got a chance to mess w/ that.
Andy, isnt solidworks an upper cad prog? i have heard of it many times so the guys at work probably have it. good work on those parts, what filetype are they? UG uses prt and can import iges step dwg dwf... thats all i remember off hand. i would at least like to throw in the suspension etc of the car. my comp should be able to do the # punching for this, i have basically the whole front assembly of the 2004 ford windstar, engine and everything. Quite a good many parts, what sucks is when i have to change a single bracket or sumthin and i still have to load the whole model sumtime, ARG!!
Does anyone else out there have access to UG or something? if you could send me components i could try to throw them in the assy.
And also how should i shape the underbody? i have a cpl pics at my site and a brief description, pls tell me if it is looking right, and also if the bottom of the skid pad is the reference plane!!! i am still looking for that before i can continue much farther. the underbody is basically on the 2nd page.
thanks for the help all, pls keep it up
1st page 2nd page my site has limited traffic so dont bother visiting twice a day to see if i updated please.