Jump to content


Photo

The BEST F1 simulator EVER!!!!!!!!!


  • Please log in to reply
72 replies to this topic

#1 MSTheCheat

MSTheCheat
  • New Member

  • 2 posts
  • Joined: September 02

Posted 26 September 2002 - 23:52

Post nominations here... :smoking:

Advertisement

#2 MaxScelerate

MaxScelerate
  • Member

  • 4,965 posts
  • Joined: January 02

Posted 27 September 2002 - 00:19

Grand Prix Legends by quite a margin !!! For the driveability, online dicing, community updates, and way cool setting of the 1967 season :up: :up: :clap:

Then, my preference go to, in *that* particular order... :
- F1 Racing Championship (Ubisoft) for the magnificent scenery and speed sensation
- Grand Prix 2 (Crammond?) for defining a new genre and easy playability
- Monaco Grand Prix Racing Sim (Ubisoft) for the scenarios where you'd have to play Eddie Irvine and give way to mr. Schu all while blocking the Canadian from finishing better than third. :eek: :lol:

and then the rest... :rolleyes:

edit - Forgot all about the EA franchise. I loved the F12000 (quite arcadish) racer. It was my introduction into the world of sim. But the following sequels never got to work well enough on my system, so I never got to play them much.

#3 Bernd

Bernd
  • Member

  • 3,313 posts
  • Joined: October 00

Posted 27 September 2002 - 00:53

I'd go so far as to say that GPL is the only F1 Simulator ever.

All the rest are too compromised on the basis of playability to be called true simulators.

This is just my opinion not flamebait!

#4 flyer72

flyer72
  • Member

  • 2,855 posts
  • Joined: July 01

Posted 27 September 2002 - 01:03

Revs.... on the good ol' C64... Played that game for ages, but it was a while ago! I think Crammond did that game.

#5 kanec

kanec
  • Member

  • 2,083 posts
  • Joined: May 01

Posted 27 September 2002 - 01:11

Yeah he did.

Has to be GPL.

#6 Dunder

Dunder
  • Member

  • 6,784 posts
  • Joined: April 01

Posted 27 September 2002 - 01:36

1) F1-2002
2) F1-2001
3) GPL

For on-line play GPL is by far the best, but there is no doubt (to me) the the EA/ISI efforts have surpassed the high benchmark that GPL (and to a lesser extend GP3) set.

I want GPL2 dammit!

#7 Arturo Pereira

Arturo Pereira
  • Member

  • 843 posts
  • Joined: March 01

Posted 27 September 2002 - 05:37

Originally posted by Bernd
I'd go so far as to say that GPL is the only F1 Simulator ever.

All the rest are too compromised on the basis of playability to be called true simulators.


Ditto :up: :up: :up:

#8 FredrikB

FredrikB
  • Member

  • 1,179 posts
  • Joined: May 00

Posted 27 September 2002 - 06:08

GPL, still alive and improving :up:

But MGPRS is a bit forgotten, imho. Remember the UBI-gameservice for onlineplay?
Worked just like VROC and gave some fantastic races back in the old century with only a modem.

F1 2002 has potential, but lacks ín feel. I cant get my wheel setup so that its feels like me driving the car rather than just pointing it in the right direction.

Let's see what papy releases after their last NASCRAP-release (ok, they are very fine sims, but i hate driving tanks in circles).


F.

#9 Enkei

Enkei
  • Member

  • 5,853 posts
  • Joined: November 01

Posted 27 September 2002 - 08:23

1.F1-2002 (with third party ads)
GPL
2.F1-2001
.
.
.
.
.
3. GP2 (for it's time)
4. GP4/3

#10 LuckyStrike1

LuckyStrike1
  • Member

  • 8,681 posts
  • Joined: March 01

Posted 27 September 2002 - 08:57

GP3-2000

#11 BMW FW22

BMW FW22
  • Member

  • 1,127 posts
  • Joined: July 01

Posted 27 September 2002 - 09:51

Only one F1 sim:

GPL

#12 SeanValen

SeanValen
  • Member

  • 17,096 posts
  • Joined: February 01

Posted 27 September 2002 - 10:22

Grand Prix Legends

Download the rollercoaster track, loads of fantasy tracks for the game, amazing fun. :up:

#13 mikedeering

mikedeering
  • Member

  • 3,522 posts
  • Joined: July 00

Posted 27 September 2002 - 11:23

GPL by a huge margin!

And then VirtuaRacing on the Megadrive

#14 HardRock

HardRock
  • Member

  • 844 posts
  • Joined: October 01

Posted 27 September 2002 - 21:38

GP4 by far the best racing game ever. No other game is close.

#15 Bladrian

Bladrian
  • Member

  • 1,491 posts
  • Joined: July 02

Posted 28 September 2002 - 07:28

There is nothing, but nothing, that matches Grand Prix Legends. The only people who would argue with that statement would be those who have never been behind the wheel of a racecar.

#16 Flying Panda

Flying Panda
  • Member

  • 5,053 posts
  • Joined: July 01

Posted 28 September 2002 - 08:13

Originally posted by Bladrian
There is nothing, but nothing, that matches Grand Prix Legends. The only people who would argue with that statement would be those who have never been behind the wheel of a racecar.

What he said :smoking::up:

#17 bigbrickz

bigbrickz
  • Member

  • 587 posts
  • Joined: March 02

Posted 28 September 2002 - 09:18

Originally posted by Bladrian
There is nothing, but nothing, that matches Grand Prix Legends. The only people who would argue with that statement would be those who have never been behind the wheel of a racecar.


The things I look for in a racing simulator are :
- does the car spin if I brake on the limit in a corner
- does the car spin if I lift off on the limit in a corner
- does the car spin if I accelerate too hard in a corner or with a wheel on the grass
- do tarmac, curbs, grass and sand/gravel provide realistic level of grips / slow down
- does the car realistically lose and regain grip if you bounce of a curb
- can I lock the brakes
- If I become any good can I slide the car around and hang the tail out "à la Tiff Needell"
- when I mess up will the loss of control be realistic (as opposed to simply oversteering into a wall).

None of the F1 or driving simulators I tried up until Gran Turismo 1 were even close to providing any of this. I haven't really tried anything else since getting hooked on GT, though it's true that GT2 and GT3 have softened up a bit with the advent of traction control and anti-spin (even on a GT40!!).

How would you say that GPL does with respect to the above points?

#18 BMW FW22

BMW FW22
  • Member

  • 1,127 posts
  • Joined: July 01

Posted 28 September 2002 - 09:53

I can only say this.. if you think gt1 is realistic you must try GPL

it is another dimension

#19 Bladrian

Bladrian
  • Member

  • 1,491 posts
  • Joined: July 02

Posted 28 September 2002 - 10:28

:clap:

Bigbrickz - those are ALL the right questions. Let's see how GPL addresses them:

The things I look for in a racing simulator are :
- does the car spin if I brake on the limit in a corner - Oh, yes.
- does the car spin if I lift off on the limit in a corner - Yep. Unless you can catch it REALLY fast ...
- does the car spin if I accelerate too hard in a corner or with a wheel on the grass - Yep.
- do tarmac, curbs, grass and sand/gravel provide realistic level of grips / slow down - Yes. Some bits of grass seem to actually speed you up, such as losing it on the outside of Barbecue ....
- does the car realistically lose and regain grip if you bounce of a curb - Yes. Although you don't always regain grip in time. Rouen and Silverstone come to mind.
- can I lock the brakes - Yes. And you can overcook the tyres, as well.
- If I become any good can I slide the car around and hang the tail out "à la Tiff Needell" - Bugger Needell. If you become good you can hang the tail out like Jochen Rindt!
- when I mess up will the loss of control be realistic (as opposed to simply oversteering into a wall). - Definitely. Some of your efforts will certainly be in the "Ohhhhhh, shiiittttt!!!" category.

None of the F1 or driving simulators I tried up until Gran Turismo 1 were even close to providing any of this. I haven't really tried anything else since getting hooked on GT, though it's true that GT2 and GT3 have softened up a bit with the advent of traction control and anti-spin (even on a GT40!!).

How would you say that GPL does with respect to the above points? - I'd say GPL exceeds your requirements. You've not mentioned accurate tracks, or realistic sounds, or truly superb force-feedback effects, but they're all there as well. Get it.

Advertisement

#20 bigbrickz

bigbrickz
  • Member

  • 587 posts
  • Joined: March 02

Posted 28 September 2002 - 10:44

Originally posted by Bladrian
Bugger Needell. If you become good you can hang the tail out like Jochen Rindt!


:lol:

OK, I'm convinced. I checked out the Papyrus site and it seems that this is a really old game, how well does it run on a modern computer/graphic card?

#21 kanec

kanec
  • Member

  • 2,083 posts
  • Joined: May 01

Posted 28 September 2002 - 12:28

Originally posted by Bladrian
Definitely. Some of your efforts will certainly be in the "Ohhhhhh, shiiittttt!!!" category.


Just after the back straight at the 'ring most def. fits into this category on a regular basis.

How well does it run on a modern computer/graphic card? GPL on a Radeon 9700

#22 Bladrian

Bladrian
  • Member

  • 1,491 posts
  • Joined: July 02

Posted 28 September 2002 - 12:43

Originally posted by bigbrickz


:lol:

OK, I'm convinced. I checked out the Papyrus site and it seems that this is a really old game, how well does it run on a modern computer/graphic card?


A really old game? Not so, friend. It's the most modern one out there - purely because of the huge support base it has. Talented people are continually coming up with more detailed cars, new and historic race circuits (over a hundred the last time I looked), improved sounds ..... I have to be really careful here to avoid the standard pitfall of info overload.

Let's see, now: You need to visit a GPL specialist forum firstly - that will give you a solid overview of what the guys are doing. (Important, since there's a huge online racing group out there). I'd suggest this one -

http://forum.m4drivi...php?forumid=240

(Some of the best trackbuilders around hang out there)

Secondly, take a look at some movies, and the latest versions of the 1967 cars: go to

http://gplea.racesimcentral.com/

(You can d/l some movies there that show GPL in action, before you start the d/l process proper)

Finally, take a look at a broad overview of everything that's available for GPL - go here

http://gplpp.com/

And don't be misled by the manuf date on GPL - if you run ALL the whistles and bells on GPL, it can still overload even a monster P4.;)

And feel free to ask as many questions as you like - since GPL is so utterly realistic, you will feel discouraged at first by your inability to turn a complete lap anywhere without spinning ..... don't fret. Remember - the cars run a 127 element physics model, and EVERYTHING is accurate - as you will discover the first time you try to put 400+ BHP through a cold set of crossply, treaded racing tyres. The guys on the forum will be happy to help out with rookie-friendly setups, tips, and advice.

Enjoy.

#23 GDoering

GDoering
  • Member

  • 1,253 posts
  • Joined: June 00

Posted 28 September 2002 - 13:10

F1-2002 is by far the best modern day F1 sim. It doesn't come out of the box perfectly but after downloading a few 3rd party additions it really starts to take shape. The key to any sim is it's physics engine and F1-2002 is second to none, even GPL. IMO you can't go wrong with either one.

#24 UPRC

UPRC
  • Member

  • 4,716 posts
  • Joined: February 99

Posted 28 September 2002 - 19:08

RS2 gets my vote.

#25 SB

SB
  • Member

  • 2,472 posts
  • Joined: August 99

Posted 03 October 2002 - 16:25

My vote goes to GP2 as it defined the standard of what a good F1 sim should be while GPL comes close 2nd for its nice, realistic features and details.

#26 mahelgel

mahelgel
  • Member

  • 6,157 posts
  • Joined: November 99

Posted 03 October 2002 - 19:22

Grand Prix Legends is THE F1sim for me...

F1-2002 is very good, but i still feel it isn't quite right. However, as i have never driven any singleseater racecar with wings, it is hard to say that it isn't right (that goes for any F1 sim really). As a modern F1 sim, it is THE game to get (IMHO), and i prefer it a lot over GP2/3/4.

As for comparing Grand Turisimo on the Playstation to GPL , I would say GPL is better by a mile :)

#27 Chrissy Boy

Chrissy Boy
  • Member

  • 1,364 posts
  • Joined: October 01

Posted 03 October 2002 - 19:27

I think GPL is the best F1 sim and most fun to play, a real chalenge! :up:

And for the modern F1 sims I like the GP series the most, feels mutch better than others.

#28 Mrv

Mrv
  • Member

  • 6,416 posts
  • Joined: March 00

Posted 04 October 2002 - 11:17

Originally posted by Bladrian
There is nothing, but nothing, that matches Grand Prix Legends. The only people who would argue with that statement would be those who have never been behind the wheel of a racecar.


There is no game out there that comes close to anything that a real race car feels like. Schumacher was asked this very question on F1 games ,and he said that they are just games and nothing more. He has tried them all and said none of them feel like a real race car as far as physics is concerned. However I will agree that GPL is the best race simulator that is out there.

#29 FredrikB

FredrikB
  • Member

  • 1,179 posts
  • Joined: May 00

Posted 04 October 2002 - 11:28

There is no game out there that comes close to anything that a real race car feels like. Schumacher was asked this very question on F1 games ,and he said that they are just games and nothing more. He has tried them all


YES! Michael has spoken.
The argument is over. He is the only one that knows anything about racecars and sims. Thats it. Shut up all you simple people.:rotfl: :rotfl: :rotfl:

#30 glorius&victorius

glorius&victorius
  • Member

  • 4,327 posts
  • Joined: June 02

Posted 04 October 2002 - 11:40

Microprose GP (Geof Grammond's first GP game).
Racing in Detroit, a lot of fun. Racing against Senna also very funny.

The game was somehow set up that in the beginning you could run away and create a huge gap, and then in the final 20 laps or something Senna would start closing in.....pressuring me into mistakes! In that I sort of built a love/hate relationship with him :p

#31 Manson

Manson
  • Member

  • 2,064 posts
  • Joined: October 00

Posted 04 October 2002 - 14:37

To me GPL is the best yet. Very realistic in almost every sense. I have to agree with Schumi on the point that it is still a ways off. What is really missing and I don't know if it can every be simulated is the seat of the pants feel from driving. In sims, you see oversteer. In real life, you feel it in the seat. Waiting until you can see it, is usually too late! Force feedback wheels (good ones) give a pretty good feel of understeer IMO. I remember some of the early games, the Atari racing game in the early eighties :lol: . Looking at how far they have come in 20 years makes my mouth water about what will be available in 20 more years! :smoking:

#32 Arturo Pereira

Arturo Pereira
  • Member

  • 843 posts
  • Joined: March 01

Posted 04 October 2002 - 15:15

Originally posted by Mrv
Schumacher was asked this very question on F1 games ,and he said that they are just games and nothing more. He has tried them all and said none of them feel like a real race car as far as physics is concerned.


Nothing can replace the fact of having $25,000,000 credited in your bank account, nor even GPL :rotfl:

#33 diego

diego
  • Member

  • 390 posts
  • Joined: June 01

Posted 04 October 2002 - 15:30

Don't forget Grand Prix Manager! :wave:

#34 Bladrian

Bladrian
  • Member

  • 1,491 posts
  • Joined: July 02

Posted 04 October 2002 - 18:03

Originally posted by Mrv


There is no game out there that comes close to anything that a real race car feels like. Schumacher was asked this very question on F1 games ,and he said that they are just games and nothing more. He has tried them all and said none of them feel like a real race car as far as physics is concerned.


Yes, I know. I've got the Michael Schumacher World Champion Kart game ....... :rotfl:

#35 KinetiK

KinetiK
  • Member

  • 3,855 posts
  • Joined: March 00

Posted 04 October 2002 - 18:28

Originally posted by Mrv


There is no game out there that comes close to anything that a real race car feels like. Schumacher was asked this very question on F1 games ,and he said that they are just games and nothing more. He has tried them all and said none of them feel like a real race car as far as physics is concerned. However I will agree that GPL is the best race simulator that is out there.


The only interview about MS' opinion of video games that I've ever read was after he'd tried a couple of console games, not a computer. Not that computer games even start to approximate the feeling of a race car I think your 2nd sentence is factually incorrect.

#36 mahelgel

mahelgel
  • Member

  • 6,157 posts
  • Joined: November 99

Posted 05 October 2002 - 00:19

There is one thing that ALL sims lack on the computers/videogames.... Forces...

I'll try to explain what i mean :)

When you drive, you feel all kind of forces, and in a racecar, those forces is even stronger. You have force-feedback steering, but it still isn't quite the same as the forces acting on you're steeringwheel. And you don't have any forces acting on you're body to tell you whats going on.

When I drive the gokart I am co-owner in, you feel the forces acting on you and the kart, and you feel when you are nearing the limits. In a sim, these foreces are not there, and you have to trust the visual clues and the sound to know you are nearing the limits.

This makes sims lack the feel of physics that racecar drivers "want" i guess. It also makes it more so that you learn how the car behaves in each turn, instead of interacting with the car in the turns and making corrections because of what you "feel".

GPL has good forcefeedback implementation (or atleast that whats been said, i use a non-force joystick so i can't really say), but you still lack feedback through you're body...

#37 idioteque

idioteque
  • Member

  • 88 posts
  • Joined: April 02

Posted 05 October 2002 - 14:47

Yet again, another "best racing game ever poll" and nobody has mentioned Super Mario Kart! Somebody out there must have played this game! Nothing can come close to the terror of leading the final lap ahead of your best friend closing fast with a red turtle shell with your name on it.

#38 Flying Panda

Flying Panda
  • Member

  • 5,053 posts
  • Joined: July 01

Posted 05 October 2002 - 14:59

Its worse when your frind is in 8th and has a purple shell.
"If I cant win it, nobody can...."

#39 idioteque

idioteque
  • Member

  • 88 posts
  • Joined: April 02

Posted 06 October 2002 - 01:35

Lightning Bolt!

Advertisement

#40 SB

SB
  • Member

  • 2,472 posts
  • Joined: August 99

Posted 06 October 2002 - 17:38

Originally posted by Mrv


There is no game out there that comes close to anything that a real race car feels like. Schumacher was asked this very question on F1 games ,and he said that they are just games and nothing more. He has tried them all and said none of them feel like a real race car as far as physics is concerned. However I will agree that GPL is the best race simulator that is out there.


On the other hand it reminds me the story that Villeneuve learned the Spa track before his first visit throught playing GP2. :lol:

SB

#41 BMW FW22

BMW FW22
  • Member

  • 1,127 posts
  • Joined: July 01

Posted 06 October 2002 - 17:39

schumacher didnt try gpl


montoya, sato en jackie stwert did !!!

#42 100cc

100cc
  • Member

  • 3,178 posts
  • Joined: December 00

Posted 14 October 2002 - 08:38

Originally posted by BMW FW22
schumacher didnt try gpl


exactly!!


GPL by far the best!!!!



And michael kart game!!! :rotfl: :rotfl: :rotfl: Can't believe he let something like that carry his name on it......hold on, he has a vacuum cleaner (probably one which understeers too) with his name on it....so I'm not surprised.



And Mario Super Kart!!!! Oh YES

#43 Vilcornell

Vilcornell
  • Member

  • 72 posts
  • Joined: September 02

Posted 17 October 2002 - 08:44

...and finally let me say that a real 67 F1 car is mooooooore funny than a todays one.

+fun ;)
+risk :D
+jump :lol:
+fast corners :rotfl:
-grip :p
- - - -money :o
+++++++++++++heroes :love:

#44 Garagiste

Garagiste
  • Member

  • 3,799 posts
  • Joined: January 00

Posted 22 October 2002 - 16:17

I've only had GPL a week but that is enough time to realise that it dumps on everything else from a great height. Think Ferrari F2002 and you're getting the idea.
Probably the best use of £5 ever. :)

#45 jloehs777

jloehs777
  • Member

  • 344 posts
  • Joined: November 00

Posted 22 October 2002 - 19:38

Originally posted by Garagiste
I've only had GPL a week but that is enough time to realise that it dumps on everything else from a great height. Think Ferrari F2002 and you're getting the idea.
Probably the best use of £5 ever. :)


Follow this link my friend :)

#46 Bladrian

Bladrian
  • Member

  • 1,491 posts
  • Joined: July 02

Posted 22 October 2002 - 19:52

Originally posted by jloehs777


Follow this link my friend :)


... but only after you've gone here.

http://website.lineone.net/~richardn/

;)

#47 Garagiste

Garagiste
  • Member

  • 3,799 posts
  • Joined: January 00

Posted 23 October 2002 - 15:18

Thanks for the links and support! :up:
It'll be a while before I show up at VROC, I've heard that Massa impersonators aren't particularly welcome. ;) I can consistently (well, ish) lap Monza in sub 1.35s now which I'm delighted with - the remaining 5 secs or so will take a LOT longer to come, I'm sure. Need to learn some more circuits and a lot more race manners now.

#48 Mrv

Mrv
  • Member

  • 6,416 posts
  • Joined: March 00

Posted 25 October 2002 - 07:51

Originally posted by KinetiK


The only interview about MS' opinion of video games that I've ever read was after he'd tried a couple of console games, not a computer. Not that computer games even start to approximate the feeling of a race car I think your 2nd sentence is factually incorrect.


You'll never see his quote on Video games on the web. I got my friend who works for Ferrari to ask him that question for me. I was just curious on how he felt about these F1 racing sims since everyone is an expert on the physics etc.... :D

#49 maclaren

maclaren
  • Member

  • 4,718 posts
  • Joined: November 01

Posted 25 October 2002 - 13:27

GP4 is the benchmark. Nothing gets closer :)

I like GPL online races too, although it's too difficult for newcomers or occasional players :

#50 Tobben

Tobben
  • New Member

  • 5 posts
  • Joined: October 02

Posted 25 October 2002 - 16:14

Ubisoft's F1 RC
Great online, played over Relay.