
F1 Challenge 99-02 - Multiplayer Tips
#1
Posted 04 July 2003 - 17:01
Creating a passworded game is harder than it should be. There's a text field in the white stripe area at the bottom of the page when you create the game.
Here's an image showing where it is. -> http://members.atlas...1C_password.jpg
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#2
Posted 04 July 2003 - 17:05

If I'm ever playing, I will use the familar atlas password we've been using:
slowpoke. So anyone browsing multiplayer, I'll be practicing but always flexible for someone to join ATLAS F1 game.
#3
Posted 06 July 2003 - 20:25
/Viktor
#4
Posted 07 July 2003 - 16:30
Originally posted by Viktor
In your PLR file, "X:F1 Challenge 99-02SaveYOUR_PLAYER_NAMEYOUR_PLAYER_NAME.PLR", you can find a option "Extra Stats", change this from 0 to 1, then all your race results will be saved into a separate file. This files are importent if we are going to use kanec's result program and only the last finisher has all the info in his file.
/Viktor
If you change the "No AI Control" setting to 1 (in your player file), then you won't get kicked out after your race is over. Then you can wait until everyone finishes before exiting, and I bet you'll have all the stats at that point. I haven't tested it, though.
#5
Posted 07 July 2003 - 21:20
Originally posted by Viktor
In your PLR file, "X:F1 Challenge 99-02SaveYOUR_PLAYER_NAMEYOUR_PLAYER_NAME.PLR", you can find a option "Extra Stats", change this from 0 to 1, then all your race results will be saved into a separate file. This files are importent if we are going to use kanec's result program and only the last finisher has all the info in his file.
/Viktor
I just checked after we had those races just now. It actually writes out the document as you leave the track and only those drivers who are still there as you left are written into the file.
I tried it out with the setting that wegmann mentioned but this didn't change that behaviour.
#6
Posted 07 July 2003 - 21:32

/Viktor
#7
Posted 07 July 2003 - 21:57
What I was looking at was that I reset the server to do the next race... because of this the first race results match up AOK. However, I was the last person to leave the second race and as such I only have times for myself and position = 1.
#8
Posted 07 July 2003 - 22:37
/Viktor
#9
Posted 07 July 2003 - 22:45
something to check next time i guess.
#10
Posted 08 July 2003 - 08:16
#11
Posted 18 July 2003 - 19:54
#12
Posted 19 July 2003 - 00:00
F1C multiplayer guide
jhodges - the ports you need are:
F1C Ports:
-----------------
34297 - 34396 (Gamespy Query ports on server (UDP))
34397 - 34496 (F1 Challenge '99-'02 ports (UDP & TCP))
#13
Posted 19 July 2003 - 00:15
Thanks.