GRID. That is my favourite as well
Edited by Buttoneer, 14 June 2016 - 21:47.
Posted 25 May 2016 - 07:47
GRID. That is my favourite as well
Edited by Buttoneer, 14 June 2016 - 21:47.
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Posted 19 June 2016 - 14:19
Rock and roll racing.
Off topic, what PS4 games are you guys playing currently? Is there anyone which is fun and does not require long tedious hours of running horrible cars before we can unlock faster cars and races?
Posted 20 June 2016 - 07:55
PS4 games currently...
While waiting Assetto Corsa, there's Dirt Rally. Project Cars and the most awesome of all...Table Top Racing: World Tour.
Edited by The Kanisteri, 20 June 2016 - 07:55.
Posted 20 June 2016 - 21:04
Rock and roll racing.
Off topic, what PS4 games are you guys playing currently? Is there anyone which is fun and does not require long tedious hours of running horrible cars before we can unlock faster cars and races?
Posted 21 June 2016 - 10:16
Nigel Mansell's Grand Prix by Martech (1988). Played it on my first PC, an AMSTRAD CPC 464. I was very young and didn't even know what this F1 thing was. Those were the days.
Posted 20 August 2016 - 13:55
My first game was Michael Andretti's World GP, back in 90. I was 6. It was great because I had two uncles and my father to race against, and they were fast. It became quite a family event seeing us race.
Edited by sidewinder26, 20 August 2016 - 13:55.
Posted 25 August 2016 - 20:23
Nigel Mansell's Grand Prix by Martech (1988). Played it on my first PC, an AMSTRAD CPC 464. I was very young and didn't even know what this F1 thing was. Those were the days.
What a game this was! Used to love this on the Spectrum. Upgraded to Indycar racing when on PC and then discovered Geoff Crammond's GP2.
No game since has got as close to enjoyment as any of those other 3.
Posted 09 September 2016 - 13:01
Posted 01 January 2017 - 09:52
I wondered this for a long time, was it something with VIC20 or with C64 and what but a message while a back reminded me that it probably was this:
https://boardgamegee...la-1-vauhtipeli
It's still at my parents place and yesterday I remembered to check what it was called so I could find that link. If I remember correctly we had little problems at interpreting the rules and we didn't play it much anyway because computer gaming was more fun.
Posted 16 January 2018 - 11:55
Posted 24 January 2018 - 21:27
I started with Pole Position on the Vic20.
Graduated to Michael Andretti's World Grand Prix on NES
Later picked up Bill Elliott's NASCAR Challenge on NES
First CPU sim was Road and Track Presents Grand Prix Unlimited. Holy hell did that game have some bad bugs. I can remember the Portugal circuit having one spot where there was like a 70% change that you'd crash out of nowhere on any given lap..
Posted 04 March 2018 - 18:39
First got hooked on Revs on the BBC Model B
Posted 21 June 2019 - 07:09
I started with GP2 made by Geoff Cramond and have returned to Geoff Cramond's last GP game, GP4... and with a vengeance. Thanks to modders and their editors like CSM you can now play any season you want. For example thanks to the log-system of GPX Data (with which you can export the laptimes of both yourself and the AI-driver to an Excel-file) I am able to tweak the tyre-use in such a way it resembles the 2019 use...
Currently I am building a quick sim of the French Grand Prix, in which the drivers starting on softs lose time after 10 laps or so, making more pitstops a more viable strategy than a 1- or a non-stop strategy.
There's not one game on the market which enables you to build an own sim like that...
Here I am just exiting the pits at Ricard:
Edited by Nemo1965, 21 June 2019 - 07:10.
Posted 25 June 2019 - 16:22
Not counting arcade games like Night Driver (late 70's I think) I believe the first racing game I owned was Chequered Flag on the ZX Spectrum.
There was also a superb F1 Manager game on the Speccy too, I must have put 100's of hours into it and still play it on and off to this day
From there I went to playing Revs on the BBC Model B and then Revs+ on the C64, along with Grand Prix Circuit by Accolade. Then I upgraded to 16bit and an Amiga and later on Microprose(my top software developer ever) released F1GP and I played it so much I must have way over 1000 hours on it.
From then onto PC and Grand Prix 2,3,4 and the amazing Grand Prix Legends
Then nothing for quite a while, maybe one or two F1 games on playstation but they never grabbed me like Geoff Crammonds F1 series did.
I've been playing the codemasters games since F1 2010 and although they are okay and look great, they still lack features Crammond put into his F1 games over 20 years ago and with codies now putting out like nine games in a row they still don't have features that I loved in the Grand Prix series and I've now come to the conclusion they never will.
Last F1 racing game I played was F1 2018, I finished a 100% race distance career months ago and was so cheesed off at the end (no ending, no tally of titles/wins/etc, no retirement screen, no congrats.. nothing, just went straight to the main menu once you finished the last race of the 10th season. what an oversight!)
I did buy Assetto Corsa on PS4 but deleted it as I simply could not play it with the controller, it needs a wheel and the only wheel I own, Sony decided not to support in the PS4.
I have toyed with buying GT Sport but I dislike the online only part and I'm no fan of GT's still "chase the rabbit" formula with only rolling starts in career mode.
For me, Grand Prix 4 remains the best racing game I've played, sadly I never did get it to run on Win 7.
Posted 11 September 2020 - 13:38
Formula 1 from Psygnosis, containing all the drivers and teams from the 1995 season. I was gobsmacked as a kid when I realised there were more than two drivers per team!
Posted 12 September 2020 - 04:56
Strombecker slot cars, 1963.
Posted 13 September 2020 - 13:40
Very good game
Posted 13 September 2020 - 15:06
Very good game
Very good indeed, and slightly forgotten I feel. I got many hours of enjoyment out of it. Some rather lovely fantasy tracks too.
Posted 13 September 2020 - 17:37
Some rather lovely fantasy tracks too.
Damn, was it a fantasy track that I liked so much in that. That explains why I haven't seen it anywhere else.
[edit] No, memories are faint but it has to be Road Atlanta, which is a real track.
Edited by Hati, 13 September 2020 - 17:55.
Posted 13 September 2020 - 18:07
Damn, was it a fantasy track that I liked so much in that. That explains why I haven't seen it anywhere else.
[edit] No, memories are faint but it has to be Road Atlanta, which is a real track.
The fantasy tracks were:
Chatham, an oval corner with a big descent afterwards, a couple of fast esse and back on the oval section
see here https://www.youtube....nel=StockPiston
Sardian Park, which had a semipermanent first section (with a 90° right left right chicane) then uphill for a very twisty section, a jump before an esses..last corner was a flat out right
https://www.youtube....nnel=marcsans86
North Point: a very twisty track near a lake, with a wicked turn 1 (track became considerably narrow on a single-line quick esses)
https://www.youtube....=MidnightRunner
Edited by LucaP, 13 September 2020 - 19:25.
Posted 13 September 2020 - 19:30
Posted 13 September 2020 - 20:55
The fantasy tracks were:
Chatham, an oval corner with a big descent afterwards, a couple of fast esse and back on the oval sectionsee here https://www.youtube....nel=StockPiston
Sardian Park, which had a semipermanent first section (with a 90° right left right chicane) then uphill for a very twisty section, a jump before an esses..last corner was a flat out right
https://www.youtube....nnel=marcsans86North Point: a very twisty track near a lake, with a wicked turn 1 (track became considerably narrow on a single-line quick esses)
Those are the ones. I always felt North Point should have a longer variant which is hinted at off the the left before the final corner. Chatham was my favourite, with its weird roval aspect.
Posted 13 September 2020 - 21:10
Those are the ones. I always felt North Point should have a longer variant which is hinted at off the the left before the final corner. Chatham was my favourite, with its weird roval aspect.
I remember these tracks so well
Someone converted North Point to GTR2, and actually added that longer section you could see in SCGT.
It was cool to drive because of all the hills, but disappointing to race at as it added no passing zone (the only thing the track needed)
Posted 15 September 2020 - 14:09
Yes, it was a board game.
I played a lot in middle 80s with my brother and friends
But because you asked for computer games...
Hyper Rally, Konami (1986)
And F1 Simulator from Mastertronic, 1987 i believe...
In 1992 G.Crammond and D.Kaemer changed everything with GP1 and Indy 500, but this is another history
Edited by Blackjack1967, 15 September 2020 - 14:11.
Posted 16 September 2020 - 05:33
Not counting arcade games like Night Driver (late 70's I think) I believe the first racing game I owned was Chequered Flag on the ZX Spectrum.
There was also a superb F1 Manager game on the Speccy too, I must have put 100's of hours into it and still play it on and off to this day
From there I went to playing Revs on the BBC Model B and then Revs+ on the C64, along with Grand Prix Circuit by Accolade. Then I upgraded to 16bit and an Amiga and later on Microprose(my top software developer ever) released F1GP and I played it so much I must have way over 1000 hours on it.
From then onto PC and Grand Prix 2,3,4 and the amazing Grand Prix Legends
Then nothing for quite a while, maybe one or two F1 games on playstation but they never grabbed me like Geoff Crammonds F1 series did.
I've been playing the codemasters games since F1 2010 and although they are okay and look great, they still lack features Crammond put into his F1 games over 20 years ago and with codies now putting out like nine games in a row they still don't have features that I loved in the Grand Prix series and I've now come to the conclusion they never will.
Last F1 racing game I played was F1 2018, I finished a 100% race distance career months ago and was so cheesed off at the end (no ending, no tally of titles/wins/etc, no retirement screen, no congrats.. nothing, just went straight to the main menu once you finished the last race of the 10th season. what an oversight!)
I did buy Assetto Corsa on PS4 but deleted it as I simply could not play it with the controller, it needs a wheel and the only wheel I own, Sony decided not to support in the PS4.
I have toyed with buying GT Sport but I dislike the online only part and I'm no fan of GT's still "chase the rabbit" formula with only rolling starts in career mode.
For me, Grand Prix 4 remains the best racing game I've played, sadly I never did get it to run on Win 7.
Those two Speccy games and the Geoff Crammond series were my gateway as well - GP4 what a game!
Posted 24 September 2020 - 18:18
Damn, was it a fantasy track that I liked so much in that. That explains why I haven't seen it anywhere else.
[edit] No, memories are faint but it has to be Road Atlanta, which is a real track.
Posted 25 September 2020 - 02:43
The original Trackmania was mine.......
Posted 25 September 2020 - 12:35
I loved that game. Actually I just downloaded it after reading you guys about it. Will start playing it tomorrow again
I think together with Chatham and Road Atlanta, Sebring was the best track in my book in SCGT.
Weirdly I found out, many many many years later, that the track called Desert Speedway actually is real. It is the infield track of the Las Vegas Motor Speedway.
Great, let us know how you find it after all these years
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Posted 29 September 2020 - 08:42
Great, let us know how you find it after all these years
It is surprisingly still very good. It is, ofcourse, by no means a simulation game by modern standards. But for a game out of 1999 it must have been epic. Something that passed by me completely.
The aged graphics do not disturb me at all and it only takes about one race to completely immerse yourself in the game again. It is a fun game to play and the gameplay is as simple as it can get. I did a couple of races and had forgotten that you will have to unlock the cars and tracks. Which in turn is a fun element. It beats having to buy addons.
Posted 29 September 2020 - 09:55
Keep in mind that the development team that made Sports Car GT went on to make rFactor.
Posted 29 September 2020 - 12:52
I didnt know that. Doesnt surprise me that people responsible for a good game like SCGT, would eventually develop another good game like rFactor.
Posted 30 September 2020 - 14:59
I didnt know that. Doesnt surprise me that people responsible for a good game like SCGT, would eventually develop another good game like rFactor.
Now that you know - you can see certain elements they have kept. Like the line at the bottom of the screen which shows where the cars are on the track.
This can also be found in the F1 games they made for EA. I think this is the most recognizable ISI-thing in their racing games.
Posted 01 October 2020 - 09:07
Well Ill be damned.. Now that you mention it, it is something that I will never cease to think of anymore
Posted 02 October 2020 - 23:12
Well Ill be damned.. Now that you mention it, it is something that I will never cease to think of anymore
No problem, happy to help haha
Posted 17 October 2020 - 10:19
Posted 19 October 2020 - 15:01
Yes, it was a board game.
I played a lot in middle 80s with my brother and friends
But because you asked for computer games...
Hyper Rally, Konami (1986)
And F1 Simulator from Mastertronic, 1987 i believe...
In 1992 G.Crammond and D.Kaemer changed everything with GP1 and Indy 500, but this is another history
Speed Circuit was a great game. My work colleagues and I ran a number of 'championships' over several years racing at lunchtimes. We also had a number of additional circuits that we drew up to represent many of the then GP circuits.
Posted 22 October 2020 - 06:36
Funny to hear Lewis mention both GP2 and GP3 in seperate interviews!
I'm sure he used to play GP2 as before he always mentioned playing a game where you started at Brazil.
Posted 25 October 2020 - 11:44
Posted 26 October 2020 - 13:12
2020 season mod for the Speccy owners XD
http://planetasincla...e-2020-mod.html
Nice! This and Formula One by Mastertronic (Which I think was a re-release of Chequered Flag on the Spectrum) were my first racing games on the Spectrum +2, Christmas 1986. IIRC in the instructions for Formula One / Chequered Flag it was suggested that you could use a 'steering wheel' by selecting the right option, placing a roll of sticky tape on the keyboard and pressing the left or right side of the roll to turn Interestingly I also plated Formula one on the C64 and it was a totally different game, the car being viewed from behind instead of the drivers perspective, but weirdly like some other games, there was also still a steering wheel / dashboard on screen as well.
I played a couple of arcade racing games prior to getting the Speccy, mainly Outrun and Pole Position. I was totally deflated once I got the Spectrum version of Outun...
Edited by nmansellfan, 26 October 2020 - 13:13.
Posted 29 October 2020 - 20:44
Posted 30 October 2020 - 21:10
Speed Circuit was a great game. My work colleagues and I ran a number of 'championships' over several years racing at lunchtimes. We also had a number of additional circuits that we drew up to represent many of the then GP circuits.
Posted 03 November 2020 - 20:57
I don't really know. Which came first, Pole Position or the Atari 2600 Indy 500?
Posted 04 November 2020 - 15:37
Not even close, Indy 500 1977 and Pole Position 1982.