
Gran Turismo 7
#1
Posted 12 June 2020 - 10:29
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#2
Posted 12 June 2020 - 11:32
Saw the trailers. Nice to see Trial Mountain is back. I could be tempted towards Playstation for this generation, having been with Xbox for a few years.
#3
Posted 12 June 2020 - 12:30
So is it planned to revert to the tradition GT format or a continuation of SPORT? Or will they run side by side?
#4
Posted 12 June 2020 - 13:51
So is it planned to revert to the tradition GT format or a continuation of SPORT? Or will they run side by side?
Judging by the comments yesterday it looks like it will return to the GT format but I'm sure there will be a big online part as well. It would be pretty stupid not to
#5
Posted 12 June 2020 - 13:55
Yeah racing against AI is like kissing your cousin, i only play online. GTS, for all it's faults, is revolutionary in this respect. It is utterly brilliant for "middle aged guys without a lot of time looking to race in evenly balanced lobbies".
#6
Posted 12 June 2020 - 19:04
If anyone likes way too in depth trailer analyses.
#7
Posted 12 June 2020 - 20:36
But Forza Horizon on the other hand will still keep me on the Xbox side I think
#8
Posted 12 June 2020 - 20:39
What I hope is that GT7 will bring back the "racing RPG" type of gameplay that the original games had and made them so unique and special. That would bring me back to the franchise.
#9
Posted 12 June 2020 - 20:42
There is only one thing they have to get right. GET RID OF THE DAMN RUBBER BAND AI!!!
#10
Posted 13 June 2020 - 00:53
Yeah racing against AI is like kissing your cousin
Then I think my cousins should run away... A proper offline racing game experience set in something other than F1 has been lacking! AC:C does a fine job, but it's far from perfect.
#11
Posted 13 June 2020 - 02:26
They're all absolute shite, the AI I mean. You can have all the great driving software but in the end, it's the racing that counts.
I can log onto GTS 24/7 and hit a room of folks with relatively even pace to me. It is, for the most part, brilliant racing and nothing Ai could ever replicate.
How good is this? I know you can get this via rooms on any game but the ability to hit a room, at any time, and be racing like this in minutes is incredible.
Edited by Alfisti, 13 June 2020 - 03:37.
#12
Posted 14 June 2020 - 08:21
Hopefully they make a big step in the physics, especially with Michelin as a partner. The graphics look roughly the same as GTS but that is not a bad thing, they are just getting diminishing returns at this point. FPS is more important imo.
Edited by MikeV1987, 14 June 2020 - 08:33.
#13
Posted 14 June 2020 - 14:28
#14
Posted 15 June 2020 - 08:05
Physics are tricky as the games success often rides on its ability to make with the wheel and ds4 work.
They have to do better than this though. For me the tire physics in particular are really out dated.
#15
Posted 15 June 2020 - 13:20
What's your gripe with it exactly? Not criticizing, genuinely curious. I find the driving a bit wooden and with too much understeer on the controller but then I look at the lap times and if we go any faster it destroys any sense of realism. I just wish the base tyre for SPORT was the medium and not the hard, so much more fun.
They desperately need to work on the sound too, compared the PC2 the sounds are terrible.
Edited by Alfisti, 15 June 2020 - 13:56.
#16
Posted 15 June 2020 - 17:05
They're all absolute shite, the AI I mean. You can have all the great driving software but in the end, it's the racing that counts.
I can log onto GTS 24/7 and hit a room of folks with relatively even pace to me. It is, for the most part, brilliant racing and nothing Ai could ever replicate.
I don't doubt that. And honestly, most of my racing stuff are done online as well. However, now and then, I just wanna sit down in my chair, fire up a game, do some races, not having to think too much about what I race and how the others race, and just do some career progress-style stuff.
#17
Posted 16 June 2020 - 20:46
They have to do better than this though. For me the tire physics in particular are really out dated.
I think if there’s one thing GT does better than the opposition it’s getting a really good handling feel on a gamepad. Maybe it’s not as sophisticated a handling model in terms as physics etc as Project CARS or Assetto Corsa but on a pad it’s the only one that really feels satisfying.
Thing with GT is that I’m an offline player only, and racing the AI on GT Sport is about as much fun as sandpapering your knees.
#18
Posted 17 June 2020 - 01:28
PCARS and AC are impossible with a pad, so loose.
#19
Posted 17 June 2020 - 20:01
PCARS and AC are impossible with a pad, so loose.
I sometimes drive with keyboard and found AC super easy... grip everywhere
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#20
Posted 17 June 2020 - 21:12
#21
Posted 18 June 2020 - 11:28
Hello everyone. I think Sony should do more for the simracing market. All series go to professional simracing. Take a look at IRacing, VCO, and other professional simulators. We need to go further, especially now, when many because of the virus sit at home and play racing.
#22
Posted 18 June 2020 - 12:51
Has the thread title always said "Gran Turmiso"?
#23
Posted 18 June 2020 - 12:59
Hello everyone. I think Sony should do more for the simracing market. All series go to professional simracing. Take a look at IRacing, VCO, and other professional simulators. We need to go further, especially now, when many because of the virus sit at home and play racing.
Yeah...no. Full blown sim racing takes a level of dedication I cannot commit to. That's why we have PCars, AC and iRacing.
#24
Posted 18 June 2020 - 13:01
PCARS and AC are impossible with a pad, so loose.
Project cars is ok with a pad, just need to get used to it
#25
Posted 18 June 2020 - 20:29
Yeah...no. Full blown sim racing takes a level of dedication I cannot commit to. That's why we have PCars, AC and iRacing.
Yes, it will be interesting to see what has been done with physics and feedbacks in driving. Of course it depends on the steering wheel. But having lost more than 6 years on the G27, we want more reality.
I want to stay in GT, but the Global Simracing Market forces me to switch to PC, Fanatec and IRacing.
#26
Posted 18 June 2020 - 20:33
Project cars is ok with a pad, just need to get used to it
As long as the ‘opposite lock assist’ is turned on, it’s quite playable on a pad.
Incidentally, the announcement of Project CARS 3 rather passed me by. It looks pretty rubbish though. Dumbed down doesn’t even begin to cover it. They’ve gone full Forza.
#27
Posted 29 June 2020 - 08:31
#28
Posted 29 June 2020 - 13:38
Bugs?????? On console it was absolutely atrocious, borderline unplayable. I love the idea of Project Cars, absolutely love it but what a mess.
#29
Posted 08 July 2020 - 08:00
I haven't raced / sim'd for a quite a while, but if the PS5 and GT whatever its called has a high resolution 3D visor / goggle / whatever they are called, then the on line race game would be a lot better for me, as with close racing, its the sideways view that can be critical. I have the Sony one for the PS4 and its awesome for vision and feel (crashing shocked me so much I had to crawl out of my seat and get over the shock by sitting on the coach for some considerable time). But the resolution is so bad, I just did not enjoy what felt like a 64 colour RGB experience from the about 1994.
Another thing that can be critical IMO was the lag; playing the game from Australia, the basic racing game (not the events though which I never raced in) the server was moved to Japan and it was very difficult to know exactly where a close car was due to the lag from Australia to Japan and back. I now have a better cable setup I think but when I last raced the lag in close racing against Japanese and Hong Kong racers was annoying. I recall a Nordshleef avant I was going very well at, when I raced to really fast guys (we all had the same Mitsubushi Lancers which I found out how to drive) and a guy passed me and then was right off the track but then was back on the road in front of me. It was all due to lag and if I'd not had it I'd have beaten two top guys I felt at the time.
As far as physics go, I'm really not sure it matters much. As long as the cars are around the same speed that is ... tactics with tyre wear etc. would be fun though.I suspect my driving style which used little steering wheel input would benefit a better physics engine and tyre wear algorithm. But such testing knowledge of tyre wear and vehicle choice rewards people who spend a lot of time on the game, such as practicing a circuit when its announced testing tyres and such, maybe doing 12 hours or something, and then rolling up the next day when the tactics are not worked out and thereby having a competitive advantage.
i'd like an age or veteran class too ... its a bummer being smashed by some kid with a hand controller ...
Edited by Melbourne Park, 08 July 2020 - 08:11.
#30
Posted 26 July 2020 - 11:44
Yeah racing against AI is like kissing your cousin, i only play online. GTS, for all it's faults, is revolutionary in this respect. It is utterly brilliant for "middle aged guys without a lot of time looking to race in evenly balanced lobbies".
I've just given up the idea of building my own gaming pc as I can't justify the cost, so instead I'm upgrading from a PS3 to a PS4 Pro with GTS being my focus for online racing. It's great to know I fit the demographic you described