I guess Forza hasn’t been as popular as Gran Turismo in this community so I’m not surprised there’s not a thread for it. As an Xbox player I’d been looking forward to it and I’ve been playing since release on Thursday.
I really love it so far. The on track experience is brilliant. A real step up from FM7. Cars feel weighty and connected to the track. Modifications make a real difference. Driving in this game is genuinely fun. Everything looks beautiful.
The game is super accessible. Many of the options aren’t something I need but I’m sure many will find them welcome. Menus and presentation are pretty slick and fun, and the little intro sequences to the races are nice, where you see the whole grid and can then look at all your opponents sitting on the grid before you choose your fuel and tyres for the race. You’re encouraged to to practice laps as it levels up your car and gives you an idea of where you stand for the race, though difficulty seems a bit variable. I’m playing on the hardest difficulty and often the leader blasts away to a 15 second win, but sometimes I can win quite easily. Choosing your grid position with greater rewards for starting further back is novel, and I like it because I’m a qualifying numpty who can’t put a lap together under than pressure if my life depended on it (c.f F1 games).
I’ve seen criticism online that the career mode is a bit small, but so far it seems to have enough to keep me interested for a while. I won’t finish this in a week. More events are promised. What I really do like is the car levelling up mechanic. So as you drive a car you earn XP which can then be spent of upgrades, and you can change your build within your XP limit as you want. A bit gamified perhaps, but I find myself getting really attached to each car as I work through a series. Much more than the FM7 system where you buy a car homologated for its division.
All the tracks shave been rebuilt from scratch so there’s not that many of them, though more should be added as Turn 10 are going to release more on the platform. Oddly no Nurburgring Nordschleife, just GP layouts, and Le Mans is missing the Bugatti circuit as a playable option. Hopefully we’ll see those added soon. New fictional tracks are pretty cool. Also, first game I’ve ever played with the pre-1987 layout of Laguna Seca available, which is very cool. Mid-Ohio and Kyalami are welcome additions too.
Car selection is very good, with plenty of proper racing cars alongside a great and varied selection of road cars. I like that they’ve stripped out some of the silliness of having trucks, buggies, limos and such in the game. Seems to reflect a more serious motorsport culture and leaves the wacky stuff to Horizon. With the first car pack there are some really cool and exotic racers, including the McLaren M1, some modern BTCC machinery like Sutton’ Levorg, and something I never thought I’d see in a generic racing game of this type, a BRM P201 from 1974. Bravo on that last one, Turn 10. Toyota are back properly, having withheld their licence for a while. Sadly lacking in modern NASCAR, Indycar and F1 machines.
Haven’t tried multiplayer yet.
Overall it’s the first of this type of game in a long time that’s recaptured the joys of the original Gran Turismos, and I’m loving it. Some of you hardcore simmers might give it a pass, but for sitting on the sofa racing, it’s superb.